Nice to see you back!
I look forward to the competition.
This is very helpful. Thank you!
The Battlestation II arcade controller. For Atari, Amiga, Commodore, Genesis, Sega Master System, NES, and SNES. Great for Robotron!
I found it works pretty good for Pinball and arcade games, but I don't think I'll be using it at home anymore.
Facebook deleted it.
They claim my real name isn't Serious Atari.
Life has just been keeping me busy.
But I'm investing more time in the site now. Hoping to finish some improvements over the next couple of weeks.
My PSN username "SeriousAtari" becomes visible on screen (above my ghost of my previous best time) at 8 seconds.
That Wizard of Wor cab to the right caught my eye. I'd love to own one of those some day.
Nice to see you like this console enough to buy a Popeye cart.. Brazilian release, I assume?
Thanks for letting me know!
I manually fixed the photo link, and I believe I have fixed the bug that was causing it.
I manually fixed this.
I may have a bug where there are apostrophes or periods in the game name.
This appears to be on a PC, not an Android device. Wrong category?
The gunfire definitely sounds like Defender.
Glad to see some activity in this category! And this looks like a very good game!
I have corrected the score to be 1459.
1459 is the highest score of the session, earned by IDENIR, as shown on the screen. 0003 is the score for the last game (probably just the result of a boulder hitting his pick axe while sitting stationary at the start of a new game.
A score of 1 seems like an error to me.
Are you deleting your Youtube videos after the score passes?
Cool! I haven't seen this one, yet!
Final score is briefly visible around 6:32
Please, before voting, notice that the video is 4 hours long, and the score rolls over multiple times.
Welcome to High Score!
Just sent you a response..
I played this on the C64 also.. I'm not familiar with the TV show.
Yes. If you have a video showing your rollover, I believe it would be accepted. It is up to voters, though, not me.
I'm removing this, rather than re-assigning it, as it appears to be the same score that was submitted in the emulated category.
It seemed to me like most pinball machines I played were set on 5 balls until this decade. (Or maybe it is just Pinballz Arcade's machines all over Austin that are set to 3 balls?)
This game looks great!
Nice score.. You must've collected the Solar Value twice in one game?
At least 6 times that day.. I used to be really good at this on Odyssey 2 a long time ago..
I would really like to break 100k on this version someday, but that will be tough!
I've had this one on my goals list for a while
Thanks. It is indeed a good game. The pace is furious.
I haven't yet decided what is the best strategy:
#3 seems like the highest potential scoring, assuming you can survive the same amount of waves. But that is a big "if".
Sorry about the sound. Apparently the Win8 video player was playing my last video in the background, and the sound from that got captured in Xsplit
Should be fixed now
Good question! I don't know.
Nevermind. I figured it out, and I have reclassiied this score as Mayhem/Endless
For the score that has already been posted by another member, are you able to tell from their evidence what mode they played? I would like to make sure it is categorized correctly.
My avatar is visible in the background.
Welcome to High Score, Jigg!
The ROM is around. Try Atarimania and AtariAge.
On actual hardware, it appears that way.
I retitled the duplicates to be other NES games
I need to create a way to make it easy for people to flag these dupe entries.
Yep. I bought one for myself, too.
These flash carts are a huge space saver. I'm looking forward to the 7800 version of the Harmony cart. I sure wish someone was making these for the Intellivision, though!
I am consolidating the dupes on this.
Where a score has been entered on duplicate entries for the game, I am removing the lower of the two.
You actually scored 80 points better than you are giving yourself credit for.
Pac-Man VIC-20 for the Atari 7800? Wow..
I never knew there were so many hacks for the 7800.
Voted Yes.. Grandpa Munster appears at 28:13 in the video.
Interesting fact: Granda Munster lived in Cuba and was pals with Fidel Castro.
I love this game.
I love the intro! "Lets Break the Highscore"!!
I would love it if someone hacked this game to add a TIA chip version of Rob Hubbard's classic high score tune from the C64 version.
Bob's games are why I own a 7800!
Final score at 1:35
Thanks, Darryl. That score has been reclassified.
Moved to Donkey Kong: Pauline Edition
Note: The video contains the correct final score of 2660.
The screenshot provided does not appear to be the correct score.
I'm voting yes based on the score shown in the video.
Score rolls over at 19:22
I actually like flicker on the 2600. It is part of the charm, for me.
Correct. Turbo-adapters, auto-fire, etc are not explicitly prohibited in the rules. However, voters can still vote however they wish, and are encouraged to vote against a submission if they feel it was achieved unfairly.
So, the time for the gameplay shown in the video is 28.01, but the screen reads 27.99 at the start of the recording. So I guess 27.99 was the time earned in the game before the one played in the video?
There are some "repros" of this cartridge in Coleco casing out there in circulation. I own one of these, along with Cabbage Patch Kids.
Cool. I had no idea!
Oops. You're right. I typed 18025 instead of 18205.. I will correct it.
I think this has been miscategorized. Is this really Sega Master System?
My PS2-to-Atari adapter was custom made for me by a guy in Canada years ago. You can find schematics online.
I think that MSX uses the Atari controllers, and I've seen PS2-to-MSX adapters on eBay.
Is this Galaxibirds II (by TND) Galax-i-birds (by Firefird)?
Nice audio capture, and the sound effects on this game are indeed cool.
Yep, it looks like you actually scored a little better than you gave yourself credit for.
This generated a little buzz on Twitter when we got the last high score on it.
I'm looking forward to hearing what people have to say when they see it this time.
Cool. I didn't realize this existed on any platform other than 2600. I'm going to have to give this one a try soon.
Yep, there's a near perfect port of this on C64..
But the music on this one is really good.
How did you like this version compared to C64 or other versions you've played?
This looks like a great game. Lots of room for strategy, and great music as well!
Great sound in this game!
Wow, nice score!!
This looks like a really nice conversion.
Yeah, some iPhone photos display tilted on Windows PCs for some reason.
I used to be pretty good at this version when I was a kid. I intend to improve on this score.
Yep, this is regular old Space Invaders as far as I can tell..
And I just voted
I didn't have time to watch the video this morning, so I came back to it this afternoon.
You're missing out on alot of points on this level. If you can clear the space under that horizontal wall, I believe those boulders will fall through it and turn to diamonds. (It has been many years since I played it, but that's what I recall).
I've got this game on Atari 2600.. I really need to invest some quality time on it!
This was definitely one of my favorites on the C64. I've long thought that if Atari had Elite, I would have been very content with an Atari 800.
Boulder Dash, M.U.L.E., Elite, and the Infocom adventures would have been enough for me, and Atari BASIC is so accessible compared to the PEEK/POKEs required on the C64, that would have kept me pretty engaged also.
Ah, good catch. I didn't notice the character reversal. There is a hack of the Coleco version like this, but I don't know the name.
It isn't Donkey Kong VCS, though.. It in no way resembles the Coleco version.
I've always wanted to check out Boulder Dash on this platform.
Nah, people panic here when it gets that cold.
We have some decent BBQ in Texas as well!
Played with the easiest settings: Game 1, Novice mode (both switches on B).
In novice mode, the player ship can fire left and right. In expert mode, the ship only faces and fires in one direction.
You should. I'm having alot of fun with it.
Played B/B difficulty (easiest settings).
I used to be good at this when I was a kid, and I'm beginning to get a feel for it again.
I plan to keep working on this one, though I doubt I'll get close to NCG's awesome 52.
I love my game room, but a desk offers many advantages as a "game station". Not only can I fit multiple systems into a smaller space, but wiring it all up for recording is easier. There's more setup involved with recording in my game room, but from my desk, I just basically turn stuff on and I'm ready to go.
It is called the Playtech Pro Arcade Fighting Stick. At the time I bought it, it was the cheapest "fight stick" that had good reviews on Amazon.
The joystick is excellent. I believe it is microswitch-based. However, the buttons aren't good. I'm tempted to try to replace them.
It has PS2 and USB connections. I've only ever used the PS2 connections, but I've connected it to multiple consoles via adapters. (GameCube, TurboGrafx-16, and Atari-compatible.)
Final score appears at 6:27.
If seems like some of these dedicated TV game units go up in value alot after they are no longer being made. At least that appears to be the case judging from Amazon prices.
So nice pickup at $3!
If you like this, you'll like Tempest 3000 on the Nuon.
Played this for the first time on my PS2 this morning.
I've done much better on the MAME and Amiga versions of this great game (also known as Super Space Invaders 91).
I'll be setting a goal to do much better on this one.
If you are a Space Invaders fan, Taito Legends 2 has multiple versions of this game. This title (Majestic 12), Space Invaders DX (which has the classic, versus, and parody modes), and Space Invaders 95.
Well, the TurboExpress eats batteries like mad.. I probably would have played a Jaguar more than my TurboExpress if I'd had one when they were new..
It took me a minute before I was able to see the score, but it is near the middle of the screen.
I think this is actually "Donkey Kong", not "Donkey Kong VCS".
"Donkey Kong VCS" is a recent homebrew version. You can read about it here.
I will go ahead and recategorize this entry to the correct title.
It appears that you have submitted the same score as emulated and non-emulated.
Assuming you played this under DOSBox or another emulator, I recommend removing this entry from the "PC" category and let voting continue in the "PC Emulated / DOSBox" category.
Watching my own gameplay videos helps me to improve my game a bit, because I can see where I lost points or died and rethink how I could have reacted differently.
Cool. Glad to see you enjoying the O2.
Video captured from a real PS2 console using a Roxio Game Cap and 3 web cams, via XSplit. (No editing required.) You'll see XSplit on the monitor until I toggle the input over to Component input (for the PS2).
I accidentally switched first to coax input, first, which is connected to my TurboGrafx-16, then switched to the correct input before gameplay began..
For this many video inputs, you'll need a USB card, as the PC's USB 2.0 bus doesn't have enough bandwidth for too many video inputs. I'm using the USB card for the Roxio Game Cap, and the PC's built-in USB ports for the web cams.
The web cams are set at a low resolution (320x200) with all auto-enhance and auto-focus features turned off for performance reasons. Auto-focus is more like auto-unfocus, anyway.
Ah, that's a shame. I've never tried an emulator for this.
Maybe you could lower your frame rate (if that's an option)?
Yeah, we seem to have a bug that causes people to land here occasionally..
Glad my old Gorf score still gets some attention, but I think I need to fix that bug!
I think its a photo of S.BAZ right after finishing the game.
This is a new conversion, right? It looks excellent.
Gameplay starts at 8:00 for the game in which the score was submitted.
I was surprised how little you seem to use the fast drawing speed. You're really squeezing out those points!
Wow. This looks like a great conversion of this game for the Lynx.
I've never invested much time in this game, and I didn't realize it has as much depth as it seems to.
I liked the video. Being able to hear the use of the controls, and the background music, made it more interesting than just a screen/sound capture from the emulator.
I love that end logo.. Reminds me of ANSI or PETSCII graphics.
Looking at your Lynx photos is making me want to get one of these.
I was half expecting to see a photo of a washing machine, but I watched the gameplay video instead.
What an odd looking game!!
Looks like the actual score is 53 to me.
I can't tell what cycle this is on. I would have preferred a video.
Congrats on claiming the Ultimate Yars (Game 6A) trophy!
We have one of these in Austin at Pinballz Arcade.. Or at least it was there a few months ago.. I haven't been in a while. I did a video of it a few months ago, but the game locked up on me.. This one looks to be in nicer condition..
I'd like to see a Caveman (another pin/arcade hybrid).. I haven't seen one of those since the 80s..
It looks like the score wraps when the bonuses are totalled at the end.
However, the concerns jondsd pointed out are good ones. This video is posted on a Youtube channel called pinball.de, and the submitter is from Alabama.
This is a great video, but due to the issue above, I'm voting no.
I have corrected the time.
I identify myself in the video by holding my smart phone up to one of the cameras with my avatar displayed. (I should have put a name tag on the monitor for the photo. Since I took the photo with my phone, I could not hold it up for identification here. Next time, I'll have a name tag.)
An explanation about my setup here:
DO NOT VOTE ON THIS SCORE..
I will remove this shortly.
Awesome to know.
I vaguely recall playing this at the Gold Mine arcade in Beaumont, Texas in the 1970s. I would love to play this game again.
It is an accurate description, is it not?
What's a Wor?
Please return my 70 diskettes..
Welcome to High Score!!
Nice! I bet that took some practice.
I just reacquired a Colecovision, so I might be giving you a little competition, but there's plenty of others on the site who I think will be doing that as well!
This looks great!
No worries! I would recategorize them myself if I was confident what the correct title/setting was.
Ok. Can you tell me which ones?
Sorry, but I gotta vote 'No' on this one, as this is apparently the wrong version of the game. The screenshots of the other submissions under this title do not match this one. I would have skipped this, but its been a while since this was submitted.
I think this is Pac-Man Arcade, not the original Atari version.
Can you confirm whether you submitted this under the correct title?
How can someone tell the difference in this version and the Atari version?
One difference I notice is the mouth doesn't seem to move on the Datasoft version, but it moves on the Atari version.
This appears to be the wrong game. This appears to me to be the Pac-Man Arcade game, not the original Pac-Man (by Atari).
I think this might be submitted under the wrong title.
Phoenix Lair is appears to me to be a platformer game, based on this info in the Atarimania database.
This screenshot appears to be the game Phoenix I, which you have a score submitted on already. (The video for that one looks the same as this screenshot.)
If this isn't a mistake, can you help clarify if this is the right game?
Played at Flipperspiel Wunderland in Las Vegas (still around, but apparently not open to the public).
This was a somewhat unplanned visit. Gene X of Pinball Soul picked me up after a party and drove me down there. I didn't have anything handy to identify myself with in the photo, so I took a selfie in front of the machine.
This place used to have a Sinistar cockpit, but no longer, which was disappointing, but after hearing this place was closed, I was very happy to find that it wasn't exactly true.
Adam, the owner, showed me a cool trick I'd never seen on Space Invaders Deluxe.
This is a great little arcade. If you are ever in Las Vegas, let me know if you want to find this place.
It's only called Super Demon Attack on the TI for some reason.
That got crazy around 300 points!
Yes, indeed. The controllers were the failing point for this system on too many games.
Atari was so afraid of Intellivision that they designed an Intellivision-killer, and tried to improve on the Intellivision's analog controllers. They were so focused on the Intellivision that they lost sight of things that made their first programmable console so successful.
That being said, the analog stick works extremely well for a few games, most notably Star Wars: The Arcade Game and Super Breakout.
Also, the 5200's track ball controller with Centipede is an awesome thing.
That's usually the case for me, too. I enjoy seeing photos and videos of games being played on the original hardware, though some members MAME setups are pretty neat too (Larquey, for example).
I like this game as well, but I'm no good at it
well played! great music as well
Hmm.. I am able to vote using Chrome.. I think both of you guys are using Firefox?
Some improvement over my previous best score.
It is an impressive system! Seeing videos of TI99 games from other High Score members made me want one badly.
The arcade conversions by Parker Bros look especially awesome (Frogger, for example!). And the quality of speech synthesis on Star Trek is impressive.
I managed to pick up a new-in-box Wico converter (some on eBay right now) so I can use my arsenal of Atari-compatible controllers with the TI99.
I'm looking forward to logging some hours playing Atarisoft, Sega, and Parker Bros arcade conversions on this system with my Battlestation II and CMS Super-8 controllers.
You will need to enter 55.45 in the seconds field.
You can resubmit the score to correct the time.
I used to boot this game up regularly just to listen to the music.
Since the demons never split, it feels like a different game. More like Space Cavern with a boss level.
Did you have to drill holes in it? If so, how did you do it?
This looks like a great game.
I got an Amiga 600 (PAL) recently, mostly because there's an easy SD card solution for it.
I wouldn't want to rip the floppy out of an A500, anyway. I have too many boxed originals I wouldn't be able to play.
It looks very nice. Like a professional job.
Where did you get the case for it?
My first score submission in over a month.
I acquired my first TI99/4A a few weeks ago, but I've been so busy, tonight was my first chance to try it.
The video quality is surprisingly poor. The sharpness and colors are stunning on my TV, but didn't capture well with my WinTV for some reason.
This is not a very good score, but I look forward to progressively improving on it.
Very nice! Looks like you beat my score!
Welcome to High Score! Glad to have you.
Great to see a new score from you, Rafael!
This was played at the High Score booth on an Intellivision console (Sears version).
This does indeed seem arcade-perfect.
You might want to add CCF as your initials on your profile. That way, when people are voting, they can compare your initials to what is shown in the photo.
Cool sound at game over.
It's very similar to the Tandy Color Computer, and I don't think it caught on here in the States.
How would you say this one compares to real pinball? Are the physics similar at all?
Moving this game into the appropriate category now.
Can you provide details on how you took this screenshot? The fact that this looks like an emulator screenshot is costing you votes. If you can clear that up, you'll be more likely to earn positive votes.
I was looking at this to try and tell how I can tell that the submitter actually played this. The name in the screenshot differs from the username.
Something I noticed that swayed me is that there is a non-selected tab in the browser where High Score is loaded.
Great to see some more competition on this one! I'll have to give it another go.
The vote increase(s) is going to be very gradual and will take a long time to get there.
Minimum votes were 10 when the site started. It gradually increased up to 25, and will continue to increase gradually as the site's growth allows.
Final score on game 2 appears at 2:22.
Note: I switched to the "Set Name" screen at the end of play so my username would be visible in the video.
Excellent. Hopefully we can get a little competition going on this awesome game!
Dunno. I assumed you were using some kind of analog audio capture, like a microphone or something.
Wow. Over an hour of gameplay. I'll have to come back and finish watching this one later.
The sound in your videos is interesting. More bass and sounds like it is coming from a speaker. Out of curiousity, how are you capturing the audio? (I like the way that it sounds.)
Its been so long since I've played the arcade version, I forgot how awesome some of the speech segments were.
I wish that there were more games that said things like "SHOOT THE HUMANOID"
The Tandy 1000 version of this game is awesome as well.
Regarding the movie, I love the original. Can't see myself watching the remake, as I'm afraid of what they might have done to it.
Hard to believe that there was actually a PAL and an NTSC version of this game made.
Yep. Was travelling abroad last week. Logged a little gaming time while in the air.
Score has been reclassified as Game 1AB.
Rules for this category is "Both difficulty switches set to A".
I will create a new entry for Game 1AB and will reclassify this score.
There are so many good games on the PC (old and new), and so few scores in the database.
There used to be a bunch of good stuff on the Blitz Basic website, but I haven't poked around there in a while.
I've done it in 54.45 seconds on my Nintendo DS, but I don't have adequate evidence to back up that claim, so I haven't submitted it.
I suspect it may be possible to get a much shorter time with use of the bridge, but I haven't really studied that possibility, yet. The downside of that approach would be the round-trip needed to bring the bridge to where you want to place it, so placing it at the bottom of the blue maze for a faster exit probably isn't worth it. I'm thinking that there may be another shortcut closer to the bridge's starting point.
This game is freeware and can be downloaded at tardis.dk
This developer's games seem to run much slower in fullscreen mode, so this was played in Windowed mode.
DarrylB told me about this game.
You can download it from tardis.dk. It is freeware.
Note that the game, when played in fullscreen mode, runs way to slow to be challenging. This was played in Windowed mode, which runs at full-speed.
Hopefully someone will beat my score.
Playing Air Raid on an airplane.
Would have been about a second faster if I hadn't grabbed the black key wrong.
Good enough to beat my best score!
I've corrected the title.
These ST arcade conversions look great!
Is that smoke coming out of your monitor?
Recategorized at the request of the submitter.
How does this rate compared to the C64 or Amiga versions, in your opinion?
VectorGamer's score is now recategorized as Skill 2.
Moved it to Skill 2.
I'll sort out the trophies this evening.
Don is illustrating how easily someone can fake a score using a photo. This is not point farming; it is forged evidence.
See this thread:
Every time I see a video of one of the arcade conversions for the TI99/4A, it makes me really want to get one of these machines.
The quality of the arcade conversions seems outstanding in comparison to most other platforms of that era.
Name entry and final time at 4:30.. Nice air at 2:40
S.BAZ overtook cncfreak as points leader on July 7, 2014.
S.BAZ's points total at that time was 2,306,107, surpassing cncfreak's points total of 2,275,498.
cncfreak held the top spot on High Score for 9 months.
S.BAZ became overall points leader on High Score on 7/1/14, with a points total of 2,306,107.
cncfreak was the previous points leader with a total of 2,275,498 when overtaken by S.BAZ.
I don't normally play platformers, but this is one that I enjoy.
Yes, that is essentially correct.
There is a black and white monitor covered with a colored film. A piece of glass is used to reflect that image for display. Behind the glass is a 3D background made of two cardboard pieces: the planet surface in the foreground, and the sky/atmosphere in the background.
It is, and it is also possible to design your own mazes. I haven't specified any mazes for this entry, but S.BAZ is using the same maze as myself and Rafael (the current worldwide trophy holder).
If requested, I will add variations that specify which maze to use.
My username appears on screen above the high score.
The Blaze Kit is an add-on for Midway Space Invaders or Space Invaders Deluxe machines that adds the ROMs for 8 games compatible with Midway's Space Invaders hardware. This only works in these two specific Midway arcade machines. All of the original hardware on the arcade board is still used to run the game once this add-on is installed. (The add-on just provides the ROMs and a menu for selecting them.)
My cabinet is a Midway Space Invaders Deluxe.
I don't know if you're getting old, but I gather that you're getting bombed.
Wow.. 7 hours of gameplay!
Score wraps at 6:53:52.
It took me a while to spot where the score was, for some reason. If anyone else has the same trouble, its in blue, above the copyright notice.
I don't think that everyone who votes against a submission is saying that they believe the submitter cheated. Rather, I think the intention is often to say that they feel that they need stronger evidence for someone to win their vote.
Keep in mind that there are some users who apply the same level of scrutiny to low scores that they do to incredibly high scores. For example, one person voted against my first Galaga 88 score on an arcade machine because they wanted to see a video (they didn't feel my photos of my initials on the high score list were sufficient evidence to earn their 'Yes' vote, and I respect that).
I do hope that you continue to participate. I definitely value and appreciate your submissions.
I agree. The treatment of score in many games by the game designer puzzles me.
I'm using Google Glass. My two Resogun videos were also recorded with Glass.
I used to use a camera called a Looxcie that you wear in your ear like a bluetooth headset, which I bought for use in arcades. It works great for Pinball, but it is too light-sensitive for video games.
I'm not actually outputting from my PC to the TV. I'm splitting the output from the C64 to both the TV and the PC's WinTV capture device simultaneously.
Here's the details of how I'm currently doing it:
This setup allows me to play my game on my big CRT television while the signal is simultaneously routed to the capture device on my PC.
I'm using a similar setup for recording the output from consoles that only provide RF out. The WinTV has a coax input as well, and I use and RCA-to-coax adapter to get the RF signal into the WinTV's coax port. This is how I did my recent Blazing Lazers (TurboGrafx -16) video. However, when splitting the RF output from my 2600 to two destinations, the video quality ended up being poor. (No problem for the TG16, though.)
Excellent. Thank you!
I really like this conversion. Seems like one of the best arcade conversions on the 64 to me.
I wish there was a Galaga conversion this good on the C64. (The only one I'm familiar with is the blocky half-finished version. )
My username "Serious" appears on the screen at the beginning and end of the race. My final time appears at 3:05 in the video.
It has been a very long time since I have played this game, but the force feedback on this machine seemed much more intense than typical; probably because most of the foam rubber was pulled off the steering wheel.
This machine, and the Galaga 88 machine I play in another video, are located at "Cafe 1626" in Manchaca, TX.
Final score and initials entry at 9:23.
My final score at 12:09
Excellent. Thanks for the details!
I have added a "Game 7" version and moved this under that title.
Do you recall whether this was played using game selection 1, 4, 7, or 10?
I'd like to add all 4 settings for this game, since various people used settings were used for various submissions under this title.
If you aren't sure, I will put it under Game 1.
Do you recall the settings used for this game?
I would like to add Game 1, 4, 7, and 10 to the database, and would like to make sure this is categorized appropriately.
Selected game 1.
I am entering the various 1 player game settings for this game.
Can you tell me which settings were used for this game, so I can categorize the score appropriately? (Game 1, 4, 7, or 10?)
I always enjoy your gameplay videos.
This looks like my kind of game.. Is this available via Steam?
Feel free to submit a request for the specific course played and you can resubmit under that title, if you'd like. I would add the various courses, but I'm not familiar enough with the game to trust I'd get it right on my own.
Also, in regards to hacked scores on XBL.. I've noticed it is a problem to a ridiculous degree on Apple Game Center, as well.. That's something that I hope will give more people reason to find value on High Score: peer review and verification plus transparency.
This is a very old score from last summer, which is no longer in voting. How did you arrive on this page?
I'm voting yes, but in regards to that person's reason, your name doesn't seem to appear in the photo, so it seems like a legit reason to me.
I've been thinking of trying one of those, myself. An Ouya loaded with emulators plus a USB fight stick seems like it would be a really nice combo.
Interesting.. Is that patch still available?
I'd like to use a 2nd USB camera, but USB 2.0 doesn't have enough bandwidth for 3 video sources.
In some of my previous videos, I used the internal camera on the laptop as one of the 3 video sources, but I can't get a good angle with that camera without alot of difficulty.
I'm just using an Epyx Fastload with an SD2IEC.
I'm not sure I'd even remember what to type after "open 15,8,15" anymore!
Improved on my previous score.
I'm planning on staying at the Rookie level until I can play every level perfectly.
This game will only let you enter two letters for your initials.
My name appears at the start of the video (written on paper near the C64).
This version is harder than it looks!
Accuracy of movement and aiming seems limited.
Enemies will materialize right on top of you, killing you instantly.
Video captured from a real C64 using a TV tuner USB device and a web cam, using XSplit.
I just ran into an old friend in Austin: Galaga 88!
This is a modest score. I'll come back and record a video using Glass with a better score sometime soon.
I can see one video, but not the other.
You might have to hit "publish" on it.
I had one, briefly, when it was new, but only had one game for it: Pac-Man..
What's with the sneezing and adverts chat?
I know Robotron 2084 on the 7800 works the same way, so that makes sense.
It's actually a sequel to Galaga..
The arcade game was also known as "Galaga 3" in some regions.
Yep.. After the fact, I wished I'd moved the web cam closer to the screen at the end.
Nah, you're fine.. You could have claimed the higher score, though..
My first real attempt on this game.
I've set a goal to beat dj5kjlara's score of 1.6 million.. I've got a ways to go!
Some info on how I recorded this:
I learned of this system only because of Darrin's submissions, but Tempest 3000 has really tempted me to get one.
I believe that this is actually the UK Activision version. (It says Activision on the opening screen.)
I'll recategorize it.
It looks like there's two gameplays on this video, both on the same settings, and the score you submitted is the lower of the two..
At 2:55 it looks to me like your earlier game on Novice ends with 28,725 points.
I've corrected the database entries.
The Sears Super Video Arcade also has detachable controllers, and it is compatible with the Coleco games (unlike the Intellivision 2).
However, a good alternative controller is hard to come by. The Wico sticks look decent, but they don't come cheap.
grips03 on AtariAge converted some Neo Geo X arcade sticks, which is what I use, but it was apparently quite a project, and they didn't come cheap. I think he might be doing a similar project in the future.
Welcome back, Thorn!
This is one game that makes excellent use of the analog controller.
I remember this as being the one game I had on the 5200 when I was a kid that I liked, but I don't think I was any good at it. I've yet to re-acquire it..
This is one O2 game I've yet to play!
I own the Japanese version of this game, which may be the rarest item in my collection, believe it or not!
Yes, the "lightspeed starship", as it is called in the manual, is deadly. Surviving those attacks is the key to the game.
Your shields have to recharge for a couple of seconds after taking a hit. There's a noise you'll hear while they're recharging, and a slight change in color once they are fully charged.
Ok.. I'm going to set a goal on this one.
This looks tough!
I have never played it on this unit, but I really like the game.
When this game was new, I spotted it at a convenience store, and was able to play it about 3 times. (We had no shortage of arcade machines in every little convenience store when I was a kid, but we did have a shortage of quarters.) I might have seen the arcade version one or two other places, but it was pretty uncommon.
I've mostly played it on the PSX Namco collection..
There's also a sequel on C64 called Bosconian '87, but I've yet to try that one. My understanding is that it is very difficult.
Nice video, and a very interesting looking game..
I liked the explanations.. This looks like one of those games that would be really hard to figure out without the manual.
It has been a while since I have played the 2600 version, but this looks much faster..
I'll have to give this version a try..
Name or initials on the screen works for me.
I learned of this one from Kernzy's submission in the emulated category.. It's awesome..
Final score is visible at 6:32.
Yeah, I'm trying to get a PAL C64.. I thought I had one lined up, but the deal fell through..
I'd like a PAL Plus/4 and Amiga, as well..
This looks like a fantastic game.. Apparently, it is PAL only, though..
It's Google Glass.
There's something called the Revolution R4 that sounds similar for the DS, but this one also interests me, due to it being compatible with more systems.
I wonder if that would work in a Game Boy Player device for the GameCube? I just got one yesterday..
I'm asking because I'd love to be able to play NES games on my DS. It sounds like the emulator(s) came pre-installed?
Cool. How does this device work?
Where can we play this?
This game looks really good.
Is this an ECS only game? (Like CD32 or A1200?)
Score has been recategorized. I'll adjust the trophies shortly.
I moved it to arcade, as requested.
Neo Geo is an interesting system that makes it hard to classify.
There's Neo Geo AES (the cartridge-based home console), Neo Geo MVS (the arcade system, often converted into a SuperGun-like console these days), Neo Geo CD, and now Neo Geo X (which is more like a Retron-type emulator system than a real console, based on my understanding).
I'm going to move this to Arcade, since that's where you guys feel it should go.
I used to listen to this music on a Maniacs of Noise music disk, but I don't think I had ever seen the gameplay until I looked it up on Youtube.
This looks like an awesome game. Kinda like Blood Money.
I'm much better now. I need to post a new score.
This was submitted under Expert mode, but my understanding is that difficulty switches don't actually modify the difficulty in this game, so I am merging it with scores submitted under Novice mode into a combined list.
This was submitted under Expert mode, but difficulty switches don't modify the difficulty in this game, so I am merging it with scores submitted under Novice mode into a combined list.
38 pints certainly is a night out.
Shield management is a big part of survival in this game. It is difficult to make an accurate shot with the lasers, and it often leaves you vulnerable without having eliminated your target. Ramming solves that problem.
There are two strategies I have applied to this game:
In the video above, I'm using a conservative, defense approach to maximize my survival time. I leave most of the drifting 1 point enemies on the screen to create as many obstacles between me and the shots from the lightspeed starship (the attack saucer) as possible, and I save my shield for ramming the hunter-seekers (which are eventually going to hit me, anyway, one way or another).
When I was a kid, my strategy was to go for as many combo hits as possible (regardless of whether my targets were the 1 point or 3 point enemies). This more aggressive approach got me some pretty good scores, but it required lots of attempts to get a good score. I was striving to achieve a score good enough to mail in to Electronic Games magazine (which tracked UFO on their scoreboard), but never got close.
Nice score. Looks like I'm falling further behind!
I tried last weekend, but wasn't able to beat my own best score so far.
Congrats on breaking my trophy.
I'll be back...!
I believe it works on both the 400 and 800, but nothing else.
I used to own an XL and an XEGS, and it worked on neither. I thought it was a bad cart until I tried it on my 400 years later...
For some reason, it doesn't work on later model Atari machines, but I've noticed that you have an Atari 400 as well, so you're in good shape.
This version looks really nice.
I'll have to get this game if I do manage to acquire a Tandy 1000 sometime (or get my IBM PCjr upgraded with enough RAM).
I'll remove the 2nd pic.
If you have an old PC sitting around, a 1541XE cable and the 64hdd program may be a cheaper way to do it, but it is clunkier in comparison to the sd2iec drive. (I use both, but prefer the sd2iec.)
You can find out more about this option here: http://www.64hdd.com/64hdd.html
The 1541XE cable will also allow you to create D64s out of any old C64 disks you have, using a 1541 drive and a DOS program called Star Commander. Again, it needs to be an older PC to work. (My Pentium III-450mhz works with this cable.)
Nice. I've been thinking about getting a Tandy 1000 myself.
You can actually extract D64s to a 1541 disk, or load them onto a C64 via various types of hardware (like a 1541XE cable, or an SD card device for the C64).
You may be interested in checking this out:
This connects to the C64 serial port, and draws power from the cassette port. You can put D64s on the SD card and load them using Commodore DOS commands. I have one, and it works great.
You can enter milliseconds my using a decimal in the seconds field.
I had mine converted to a 7800 joystick before I ever tried it.
I'm thinking now I should get a new one!
My 400/800 collection is pretty limited.
Is this on cartridge?
I never knew about that shortcut on the 1st level. I love learning things like this from watching these videos!
This isn't the game. It is a scoreboard on gameogre.com
I'm voting against it.
I really like the original Xbox. You can see many of my Xbox games in a rack next to my TV in my photos/videos.
I don't know another game to compare it with. You have to run away from spinning sticks that are bouncing around an open playfield, picking up coins that appear at random.
This is one of the most addictive games I have ever played.
I think these are the wrong photos?
I may have to get a Nuon for this game.
I actually have a custom arcade stick, but it is still wonky.
Also surprised to see this one didn't have any scores, yet, either.
I guess there's lots of "First" trophies still up-for-grabs on classic games.
I was surprised to find I'm the first person to submit a score on this one.
Today was the first time I played this game.
I'm impressed by the physics. Some of the same kinds of flipper techniques that work on a real pinball machine work on this game.
The controls really gave me a fit on this game.
Played on Skill 1.
I noticed that other entries on this game were played on various skill levels. I will create seperate database entries for all skill levels on this game later this weekend.
I've played almost every version of this game, and I think the Odyssey 2 version is the hardest.
I'm playing the same copy of this game I've owned since I was about 12 years old (cartridge, box, and manual all still intact). I think I used to be better at it than I am now, but I'm going to work on improving my score.
The site is new and there's many features I intend to add in the future. Uploading of INP files is one of them.
I created Wii Virtual Console categories a few months ago.
This score should be resubmitted here:
Score of 12,700 is shown at 7:10.
I missed this version when it came out in 93. It looks awesome!
Multiple attempts in this video. 6 points reached at 2:00. (I missed it the first time, so I thought I'd mention it for others.)
Moved to "Ocean" version.
Man, it is tough work being a plumber..
I forgot about this game, but this is one that me and my friends used to play alot for a while when I was in school (around 9th grade). I'll have to give it a go again sometime soon (though I doubt I can beat your score).
This is the version I played the most as a kid. Maybe I should give it another go sometime soon..!
I was looking recently to see if Gorf is available on any of those arcade collections for newer consoles, and it doesn't seem to be! I'm guessing this is due to licensing issues with Galaxian.
AtariAge member PacManPlus was working on a port for the Atari 7800 (and his versions are almost arcade perfect). I'm hoping that does become available.
I've never seen this game before. It kinda reminds me of Rainbow Islands and Mr. Do.
Round 5 looks tough!
Very well played! You obviously know what you're doing in this game.
Since it looks like this was played using CCS64, I've moved this to the emulated category.
Thanks. This was the first time I've played this version.
I started off trying to tunnel the Centipede down the center..
It seems like the mushrooms accumulate faster in this version.
How did you get this?!
That one of it in the dark is awesome!
You removed the other submission, so I don't see an issue with resubmitting in the correct category.
I don't have the overlays handy for this game. Can you tell me which button you pressed to play the mode you used? I'm going to add more variations for this game, and I want to make sure I have yours in the right spot.
It could definitely grow on me. Things get interesting once you reach the moon.
You know it.
PS4 + Google Glass = Time for Space Invaders!!!
I ran out of storage space for the video on my camera, so the last ~2 minutes of gameplay aren't in the video. My score is 580,680 when the video cuts off, so the last few thousand points weren't recorded.
I ended with 593,405, as shown in the photos (and the PSN leaderboard).
I corrected your vote.
Ok, I have retitled this one as "Galaxian: Novice" and I added Intermediate and Advanced versions to the database.
I haven't played much Spider Fighter, yet, but it is a great game also.
I'm currently waiting for this game to arrive on cartridge. I'll give it a go when I receive it.
This is indeed a very tough game.
I've owned a Commodore 64 since around 1984, and I'm a fan of Demon Attack, but I've never tried the C64 version of it.
I think that the PCjr version is similar but better. You can see it here: https://www.youtube.com/watch?v=fo-r_75pLvs
I own the PCjr cartridge, but I'm waiting on delivery of an actual PCjr so I can play it. I'm looking forward to finally being able to try it.
You can catch a glimpse of it in the video (on the floor) in the first couple of seconds of the video.
You can buy the foot pedal controller, new in the box, here for $20USD (which seems like a bargain to me): http://www.ebay.com/itm/NEW-Foot-Pedal-Controller-for-Atari-2600-7800-Commodore-/130531585922?pt=US_Video_Game_Controllers&hash=item1e6449ef82
There are switches that allow you to specify what each pedal does (any one of 4 joystick directions or the fire button). You can daisy-chain it with your joystick in the same port (though I've never found a reason to do that), or you can add it to the second port.
It seems very high quality to me. It is microswitch-based and seems pretty durable.
I've found it most useful when playing Stargate on the 2600. The second controller is used for activating smart bombs, hyperspace, and invisibility, and the 3 programmable pedals are ideally suited for that. I wouldn't want to use it for any kind of directional control, like steering, though.
I eventually plan to build a custom controller for Stargate and Spy Hunter (I have a Generation NEX arcade stick that I gutted for this purpose), but this is suitable in the meanwhile.
You have to keep flying to the right. The game doesn't make this apparent, but the primary goal of the first stage is to cover a certain amount of distance before your fuel runs out. You get a bonus based on the amount of fuel remaining, so for optimal play of this stage, it seems like you need to get the right balance of fireballs destroyed, Skeletor captures, and speed of reaching your destination.
Video is uploading..
In the high score tables, 1 line by the score means it was played on easy mode, 2 lines normal, 3 lines hard. Mine has 2 lines and the number 4, meaning I reached the 4th level on normal mode.
I'm really enjoying this game, so I plan to spend some time improving my score.
The controller I'm using was made by AtariAge member grips03.
Playing the Sega version on cartridge. This is my first real go at it.
I've owned this cartridge since I was a kid, but I haven't played it since then.
I used to be pretty good at it, but not so much now.
Not having the controller holder anymore may be a factor (one of those things that got tossed out that I regret). I'm using a foot pedal controller to controll the extra weapons instead.
It is actually very similar to Astro Blaster..
An improvement over my previous emulated score.
For whatever reason, I'm not as good as this game when emulated as on a real C64.
I think they did that because the standard 5200 joystick doesn't center itself, so you could end up accidentally jumping all over the place.
Q*Bert also requires you to press the button to jump.
One of my favorites.
There are Wii Virtual Console categories. This score should be submitted there.
Kind of like Tempest in reverse.
This would be interesting to play with a paddle controller, if it supported it.
It is an interesting option. You can turn more quickly, which can be an advantage. It is also fun to manuever.
However, you can't thrust and fire at the same time, and given that the paddle doesn't offer continous rotation, you often have to rotate the opposite direction when you've reached the end of the paddle's turning radius (which isn't that bad, since you can rotate so quickly).
I might do better with a Starplex controller. I'll have to give it a try.
I'm not good at any version of Centipede, but its still tons of fun.
Commodore produced some really great games (Wizard of Wor, Gorf, Satan's Hollow, Omega Race, etc), and this is another good one, but relatively unknown.
This one reminds me of Space Zap, but it is harder.
Thanks.. I'll do that!
My final score appears at 8:10 (at which point, Xacalite calls me a weakling).
I got interested in this game after seeing cncfreak's submissions on DOSBox and Apple IIgs. I purchased a Roland MT-32 sound device so I could play this game as Sierra intended.
The game is being played on a Pentium III-450 running Windows 95 in DOS mode.
After my death at 8:10, I let the closing credits run, followed by the game's title sequence and intro (which are awesome, if you've never seen/heard them), then I reboot the PC back into Win 95 mode.
This is my first real attempt at this game, so my score is very modest. This is a game I hope to invest some time in and will be looking to improve my score significantly.
Check out Kollision's blog post on 1CCing this game:
I guess I'm looking in the wrong place, then..
Thanks for the price guidance!
I thought maybe this was a cat game when this title was requested.. Looks like I was wrong.
One of my favorite C64 games...
I will remove this submission since it is an error.
This was my error. This game title was in the wrong category.
I have fixed this.
I have a Sears Super Video Arcade console, in addition to my Intellivision 2, for that reason. (Plus, the Sears console's design looks awesome.)
Woah.. Nice kiosk!
Thanks.. One of many features additions that has been on my list for a while.
Yep. This is a fairly recent homebrew.
Available here: http://www.packratvg.com/ppp.html
This looks like the ultimate version of this game.
I just recently bought a TG16, and I've heard that this is one of the best games, but it seems really expensive!
Do I need to add Novice to the description, or is this a default setting?
I'm not familiar with this game. Is this on cartridge?
Hmm.. This is a game I've never played. I'll have to try this one.
I am guessing that this might be the most obscure game ever posted on the site.
Is this loaded on the Astrocade using the cassette player interface on the Basic cartridge?
Looks fine to me.
Nice video. This is one of those games I've never played much that I'd like to invest some time in.
I played it way back when, but I don't remember much about it. Maybe I should give it another try soon..
What kind of game is this? an RPG?
I used to have more fun bombing the buildings in this one, instead of defending the city..
Ok, I'll have to play this one again, soon..
Nice. This is the last level, correct?
I recently found a site with a map of this game, but I lost the link.
This is a nice score. I've done better than this on the iOS version, but I can't touch this on C64 (yet).
I need to buy this game.
Ok, I'm falling into 3rd place on this one. I'll have to try to play this one again, soon.
This looks like a tough game. It also kinda reminds me of Gridrunner.
Why do segments of the grid disappear during each level? Are the enemies destroying it?
How do you get one with a SID? And does it keep the standard sound chip for compatibility?
I've been adding C16/Plus4 games to the database for a little while, but this is the first score posted for that platform (real hardware or emulated).
Do you recall the difficulty setting and number of balls chosen on this game?
I am moving this score under the GBC title "Space Invaders"
I'll respond on your score (score number 6725).
I got mine from VideopacBelgium.. He did a nice composite output mod on it, which enabled me to use it with my PAL/NTSC converter. The A/C cord is hard-wired, so I had to get a voltage converter for it (though that was inexpensive).
Good to see a new Amiga score on real hardware. Only 4 games played on real hardware so far.
I have a really beaten-up A500 which I'd like to replace soon, and start posting some Amiga scores myself. I have a bunch of Amiga originals, most of which were donated to me by a guy who used to be an Amiga distributer, and I'd like to acquire a few of my old favorites by Psygnosis and Bitmap Brothers.
Have you tried the non-plus version? I typically find that I can't play as well on some of these plus versions (due to the hires background making it harder to track the action).
I took a crack at beating this score earlier this week, and I couldn't come close!
This is a tough game!
I'm not giving up, yet, though.
It is definitely similar, and Robotron is one of my favorite games.
I haven't fully learned the game, yet. Sectors of the city are destroyed when a "Flash Point" is left without intervention for too long. I am guessing that the game ends once every sector of the city is reduced to rubble (assuming you survice that long).
I'd like to read a manual for this (if one exists), so I can better understand the scoring. This is probably the game I will be playing most often on my Philips G7400.
As you can see towards the beginning of the video, I have rigged up a dual-controller holder. The unreleased Magnavox Odyssey 3 (which this game was designed for) would have had a place to dock the joysticks, which is how this game was designed to be played, but none of the Videopac or Odyssey 2 console variants have a joystick holder.. My make-shift dual joystick holder works pretty well, but the controllers aren't firmly held into place (which screwed me up in a few places). I'm thinking that something like a large elastic band might solve that.
The lighting in the video came out kinda weird, and the screen wasn't as crisp as usual when recording with my Google Glass. (My recent Resogun video was also recorded on Glass, and you can see the difference in that case. Resogun came out incredibly sharp.) Next time I play this, I'll probably play with the overhead lights off, to see if that makes a difference.
Posted while video is still uploading.
I played this on my Philips G7400 console, connected to my NTSC television via an Atlona PAL/NTSC converter.
If you're here for the $50 PSN card contest, you'll need to provide video of the gameplay (that clearly identifies you as the player) to be eligible.
The rules are outlined here:
Is this arcade mode?
Thanks for the info. I just acquired a copy of this game. I have a more standard PC with Win95 around. I think I'll make that into a gaming machine and connect an MT32 to that.
Some people apparently connect it to a PC via tr gameport using a special adapter, but I'd prefer to keep the gameport available for a joystick, so that MIDI USB card sounds like thr way to go to me.
It is an awesome game. My favorite platformer on C64. Some of my favorite C64 SID music as well.
I only have the sprite hacked version of this game..
I was a big fan of the sorta-sequel Hard'N'Heavy.. Its been way too long since I played that one..
Welcome Munich HSC member!!
Welcome to High Score, Lightning!
I'm glad to see the Munich HSC here!
Welcome to High Score! Glad to have your group here.
Here's a longplay video: https://www.youtube.com/watch?v=6D9s_5EUGYk
cncfreak: Do you have any idea if that Roland soundcard would work in a PCjr?
Ahh.. I forgot about this game! I'll have to give it a go again sometime soon.
I wasn't even sure if there was an emulator for this, yet.
Speed 3 added to title.
Moved to emulated category.
Final score appears at 20:11.
Nice Checkers box image!
I have played them both. Maybe it's just me, but the gameogre one seemed easier.
I'd be interested in someone else's opinion.
Thanks for the details, Lid!
I created a new entry for [Skill: Disc] and moved this score to that version.
Older version has been retitled to [Skill 1].
This is an extremely good score! Did this happen at one of the Kong-Off tournaments?
I really enjoy this game on the VIC-20. I've yet to try the C64 version.
I think you made a mistake on the score entry. The screen shows 4140, but your score entry is 4150.. Or am I missing something?
I love this game. The sounds and graphics on this version are incredible. Jeff Minter sure knew how to squeeze the most out of this system!
I have an extra copy of this game.. Maybe I should give it away in a contest?
I agree with DakotaKid. The VIC-20 version is one of the best adaptations of this game I've ever seen. I need to try to submit my own score for it in the near future.
The one I'd most love to play is VectorTanks for iOS, which was removed from the AppStore before I became aware of it.
I guess this game has multiple speeds?
If so, do you recall which speed you played it on?
I remember seeing this game being played in stores when the Colecovision was new and it impressed the heck out of me.
I ended up getting the 2600 version, which was surprisingly great, in comparison to my earlier disappointments with Coleco's Atari releases (Donkey Kong, specifically).
I love them all, now.
Congrats on the acquisition. I'd like to have one of those myself. I love the soundchip in that system.
This does indeed look like a great game.
I am hoping that once I am able to find an IBM PCjr at the right price, that I will be able to play the PC version of this game on it. My understanding is that the version created for the Tandy 1000 and PC takes good advantage of the Tandy/PCjr sound capabilities.
I have to say that the Apple IIgs version looks like a superior version of the game, though.
In most cases, Oyama is correct.
However, we have seen a few instances where difficulty switch settings weren't mentioned in the manual, but they did have an effect on the game. The difference was only found by looking in the disassembled code for the game, or by looking at the difference in scoring.
For Millipede, I cannot say for sure one way or another. If we are able to determine for certain that difficulty switch settings do not matter, the categories for Game 1A and Game 1B will be merged in the future (and trophies adjusted accordingly).
This has been recategorized as Atari's Greatest Hits for iOS.
To date, commercially released game collections have been classified separately from emulation. I am recategorizing this submission in keeping with that practice.
Atari's Greatest Hits for iOS wasn't in the database, but I have just added some of the games for it. Most of the games for iOS Activision Anthology are now added as well (and submissions on that have been similarly recategorized).
Do you know if the Tandy 1000 TL/2 compatible with the IBM PCjr's sound system?
I love this game. I used to play it on my Amiga 500.
I have good memories of this game.. I used to play it on my Amiga and later in CGA on my PC.
Too much brawling?
This game is missing from my collection.
I love this console. Some really fun games on it. And bigger pixels = better.
I think that when these things were new, there was often disappointment that it wasn't the same as what it was trying to mimic (whether that be an arcade game or something else). I don't think we have the same expectation any longer, and it is easier to appreciate these games on their own merit.
There is a foot pedal controller that is useful for playing this game. They are often on eBay for $20 NIB.
I've never gotten into these Mythicon games, but I really like Space Jockey. I've yet to spend much time playing Mr. Do's Castle or I Want My Mommy, but they don't seem bad to me.
One of the things I'm finding for myself, though, is that games that are played competitively are more interesting than the game might have been if played just for fun.
Interesting looking game. I'm not familiar with it. Is it kinda like Galaga?
With the acquisition of a Battlestation II controller, I've also started creating my own "gaming desk". This seems like a good setup for multiple consoles plus a large arcade-style controller.
We've been talking about adding INP files in the Highscore.com thread on AtariAge.
One question that has come up is how one can tell that the INP file was actually recorded by the player. (Someone expressed a concern that someone can go and download someone else's INP file somewhere and submit it as their own.)
I think I will add support for uploading of INP files in the near future, but to also require some other type of evidence (photo or video) to help authenticate that the person providing the INP is indeed the person who recorded it.
Moved to a Wii Virtual Console category.
Man, I really need to play this game again!
It was one of the few C64 games I actually paid for when I was a kid, and it was worth every penny.
Welcome back, Kamakazi!!