Comments posted on scores by Gustlik
Thanks guys! Now that I have some time, I'm going to get some scores on other Gradius games.
My game cartridge sometimes glitches out, causing disappearing of some letters and numbers. This is most likely caused by CHR RAM issues and, as you can see in the video, has no effect on actual gameplay. To get the final score, just add one million to the "1P score", since the "High Score" is the last number of points before the score rolls over, which happens when you exceed 1 million.
My game cartridge sometimes glitches out, causing the letters and numbers to disappear, but everything else is OK. After the score rolls over, just add 1 million to the "1p score" to get the final score, since the "High score" will show the last number before rollover.
This score was achieved on a bootleg cartridge, the shield is stronger in this version so I abstained from using it - this is how you learn shmuppin' ;) Everything else is the same as in the original ROM - you can compare this to my emulated runs.
I initially removed this score, because I was doubtful about the whopping amount of points I've earned for killing the penultimate boss (the Walker), but I saw a video where a dude got even more points for this one on the original ROM. I think that the amount of score you get, depends on how fast you kill the Walker (and this guy annihilated it almost instantly), and in my score for emulated Gradius (ca. 400k), I've messed around pretty long time with that boss:
I probably would get a much better score, but did not have time for the second loop :(
I have this game on a bootleg cartridge (NTDEC as far as I know) with stronger shield, nothing else is changed (you can compare it to my emulated runs). I've played without the shield to be fair - and this is how you get better at shmups ;)
Played with a NES controller through an adapter you can see me plugging into my Famicom. Actual run starts at 3:00.
Trolls gonna troll :/
I've got 2 NO votes on my Game Boy Galaga score for submitting under wrong category... while playing on a real Game Boy. Voting "NO" for a reason that is obviously not true should be bannable.
And I absolutely agree about the trolls - it happens frequently especially in Game Boy categories. Some people are either unfamiliar with GB hardware or... just plain stupid.
Why is this one under the "Emulated" category? That's real hardware ;)
Skipping for now
Whoever votes "NO" because he or she thinks this is a "wrong category" - Game Boy Pocket is the same console as the original Game Boy, just smaller.
It does not matter if it's GB Pocket, Color, Advance or whatever Game Boy someone plays on - the right category is real GAME BOY, because it is OFFICIAL HARDWARE WITH BACKWARDS COMPATIBILITY. Just think and learn more about GB before you vote if you are not sure... but I guess that trolls gonna troll anyway.
Yep, that's pretty intriguing, he could just make a simple sprite of the ship. And what are those "ground objects" you can shoot? Are they supposed to be tanks? They kind of look like snakes or flying birds. Pretty strange port, indeed.
Yes, I had, but it was years ago and I don't remember this to happen. I'll test it.
Now I'll try to challenge your "Emulated" score - this one's gonna be tough
At 24:10 you can see me die on the final boss and not lose my powerups - I don't know whether this is some kind of glitch, or maybe it is normal in the Japanese version, since it does not occur on other levels when playing on the ROM I was using (original Japanese version on a flashcart). Maybe it is normal in the Famicom version?
If you think it makes my score not legit, just let me know - then I'll re-submit my score for the one before dying (1220520)
Yep, it makes the game tougher than NTSC version, that's why I love playing this one!
I think that this version is much tougher than Japanese one, which has simpler enemy patterns. It is pretty helpful that you can mash 2 buttons at once for faster shooting.
I've posted the video 2 times, because one link stopped working for some reason.
I think that's a good idea to make such category, it would make Famiclone scores much less controversial and easier to verify.
As for cartridges, I think that the right category would be "Hardware", since you are playing on the original Famicom - Dendy cartridges work just like original FC cartridges, as long as the ROM is not hacked in any way that affects gameplay. The same thing can be applied to flash carts. You can emulate the hardware, but ROMs remain the same. I've seen people using "150 in 1" cartridges and Dendy cartridges under "Hardware", and I think it's OK as long as you're using a legit Nintendo Famicom
Pegasus has the same hardware as Dendy Junior - they were manufactured by the same company (Micro Genius), imported under different names by different companies. And Pegasus uses Famicom cartridges as well. For this run, the game was played on a flash cartridge with original ROM used.
There were already a few topics regarding various Famiclones on the discussion board, here's one of them: http://highscore.com/discussions/topic/famiclones/1006
Many people consider Famiclones "hardware emulation", since they're third party hardware designed to emulate original consoles, that's why I submit my Famiclone scores under "emulation" category. There were also suggestions for making a separate category for clone hardware.
I've played on the Pegasus famiclone seen on the photo. That's not original hardware, so it should be considered emulation. This is PAL version of SMB.
Yes here.
This happened to me, too. I think that some people aren't aware that GBA is hardware compatible with older GBs (no emulation). Such lack of knowledge can be annoying for other users.
That one's pretty cool, since you can use NES controllers without having to make or buy an adapter (just like I did)... and you don't have to AV mod it :)
Ancient score, over 10 years old (24.03.2008) - that's the second video I've ever uploaded to YT :)
PS. I did not use the "Gustlik" alias back then. The nickname I've used back when I got this score is a part of my YT channel's address, I think that's a good proof :P
Ancient score, over 10 years old - this is the second video I've ever uploaded to YT :)
I did not use the alias "Gustlik" back then, in case you wonder why I use another name for my highscore (that one is a part of my English YT channel link anyway).
This run could be MUCH better, but two really stupid mistakes on the 2nd loop made me fall victim to Gradius syndrome.
Done during a race. I've actually scored more points than this, but I haven't recorded the final score after beating the final level. The left screen is me. Played on a Pegasus PAL famiclone.
I still haven't got a new NTSC TV, so I'm playing on my PAL-only CRT. While a PAL TV can display NTSC picture properly, it won't recognize the colors - that means I am playing in black and white (you can't see this on the video, since I have an NTSC grabber). As you can see, the lack of colors doesn't stop me from getting a new PB :P
Proper gameplay starts at 2:23.
It is much cheaper to buy such consoles from guys who import them in larger quantities and re-sell them rather than importing yourself.
Thanks
I do this in some games, but in Star Soldier it is rather unpractical, since you have to make short breaks between alternating key presses or the game won't register all the shots, so to fire faster, you need to find a certain "rhythm" for alternating the buttons. For Star Soldier, I'd rather stick with mashing
Played on a Pegasus PAL famiclone. The sound didn't record for some reason.
You can fire much faster if you hold your controller that way and mash using your forearm muscles rather than just a finger/thumb tapping. Takahashi Meijin did it this way to achieve his legendary "16shot" speed
RetroPie score (fceumm). My NTSC CRT got broken beyond repair, so now I have to resort to emulation until I get a new one. Too much Star Soldier :P
Keep training - you've already improved a lot, and you can get a ~500k score by just learning the enemy patterns :)
Yes here.
Thanks! :)
It is possible to mash that fast on a NES controller - I have one, too and it's pretty similar to the Famicom one, just a little bit thicker. Replacing button rubbers if they're used up might help :)
Played this one with the second controller (it is possible to play with both) to derust it - as you can see, it works like a charm :)
I had the same issue with loading times when using a 150 in 1 multicart.
Anyway, excellent score! Got even more motivated to play Star Soldier - maybe any of us can beat Takahashi's score? (https://www.youtube.com/watch?v=AGjcf0SjahA)
Voted yes :)
Thanks!
The game is pretty long for a shmup, the most difficult stuff starts with Stage 8, but the final stage is a real choke - I always keep getting there and losing all my lives at just one part of that stage :)
Thanks!
I'm still trying to figure out all the stuff in this game, I always keep picking up wrong bells :P
Got owned by the speed section again... gotta practice this one for 1cc!
Yes, as far as I noticed it works slightly faster than the NES version.
You can hear another game sounds and talking in the background, because I was watching a friend playing NES Gradius on Twitch in the background and wasn't aware that anything else than my Raspberry Pi is being recorded :)
You can hear another game sounds and talking in the background, because I was watching a friend playing FFIII on Twitch in the background and wasn't aware that anything else than my Raspberry Pi is being recorded :)
So close to 1cc :(
The final boss made me really salty - Gradius syndrome is really strong with this one.
It was played on Hard on the second loop, as mentioned above :) And yes, I've set the difficulty to Hard in first 2 minutes of the game, but afterwards I did a hard reset and forgot to set it back, then started playing with default settings (you can see the ending for Normal difficulty on the end of the first loop).
Played on a RetroPie during livestream on Twitch. I actually died on Hard difficulty, since the game loops and raises the difficulty after beating the Normal mode. Gameplay begins at 02:50, score at 43:00.
Score from 30.04.2017 - just dug out some old gameplay videos from my second YT channel :)
It's a flashcart: https://forums.nesdev.com/viewtopic.php?f=9&t=15757&sid=6a5c9983a8051a2c036d2516979e7bcd
Contra is the NTSC version of Gryzor - they're exactly the same.
Score at 1:10:47. Played on RetroPie's Nestopia - rest of the games in this video were played on a Famicom.
Absolutely right. Overlooked the "Ms." :P - score resubmitted.
Uploaded. The thing plugged into my FC's expansion port is a NES controller adapter.
Awesome run!