Summer is here and so my C64 has been setup again. I decided to have a serious crack at raising my score on Le Mans and this was the result of an evening's efforts. I'd never broken 300 k before in all honesty but I knew it was possible simply by cutting back on the amount of crashes and mistakes. My first crash here was at around 80 k, but after that I had a smooth run to around the mid 200s. As a kid, I don't think I got much higher than 200 k, so this game felt great.
You can see both the original cartridge and the paddle used - as well as the monitor of course and the C64C. It was about 2 in the morning, so the light is a bit poor. I also forgot to add "BOB" to the Pessimeister card, but I'll get on to that for the next game.
I can definitely see someone going 400-500 k; it's all a question of concentration levels and minimising crashing errors. Cheers for looking and voting.
Nice score ONI! :) Really immersive and relaxing game to get into. Might have to take another crack when I hook my C64 up again.
+1 Awesome score Evan. I really enjoyed playing this too. It was a very pleasant new discovery for me. (Cheers go to Creech for its nomination.).
This is a masterful tribute to Astro-Blaster by Shaun Southern. I've only been playing Ad Infinitum on and off since the mid 2000's after finding a copy of it on a random loose disk that was in a box from a garage sale. Haven't bought an original for it yet but I really should do that!
My old PB from 2014 was 37 k, so I was keen to improve on this most of all. Got a pleasant surprise to find I'd pipped ISB. There's a real thrill in surpassing previous progress and seeing more of the alien sprite formations. Fuel usage remains an issue though and I'm not sure how I'd meet this going forward with the game. More regularly shooting formations without missing to get the bonuses is another key to improvement.
The second photo shows the joystick used - a modified rapid fire I with only the thumb button. Thanks for looking and long live Ad Infinitum. :)
I bought a few more C64 tape originals recently for my collection - some big favourites I've been after for awhile which should arrive in a few days from the UK:
Fist II: The Legend Continues
Paperboy (In light of us playing it in the MGL...)
Arnie (Wanted this one for awhile; love the Commando genre!)
You should join us in the MGL with playing Satan's Hollow. We need more good schmuppers. :)
Another great childhood favourite. I've been chasing this score on and off since the first time I discovered the site and have come close a few times. I always seem to get to around area 4-5 then start dying in challenging sections where you don't have access to the hammer.
In this game, I managed to make Area 6, Round 3, the furtherest I've ever got on one credit. Pretty happy with the score overall but would have loved to break 300 k. The jump I died on has a bat right on the edge of a landing; where your jumping from sinks all the whille, so you have to react fast.
I only got to play the game on MAME for the first time last year in one of my first MGL's which was fascinating to see the differences. I still really enjoy the C64 port; would love to 1CC it one day.
This is an absolute gem and another one of my early highly treasured C64 experiences. This was the first game in the Galaga type of gameplay that I ever got to play and it pretty much shaped my impressions of this style of game for many years until I finally got to play Galaga on cabinet.
The slow down is an essential part of its character and the game can get pretty wild on higher levels. The whining of the alien insect fire is often hilarious. This score was a PB by around 30 k - I admittedly got lucky with one of the later challenging stages which score very highly when you get them right. Someone will no doubt push on to 200 k and possibly beyond. I've often wondered if it can be completed or like its spiritual forefather, go on until the score clocks over. I hope to get to Galencia soon as well. :)
Cheers Buttons. :)
Additional info: The joystick I used in the first photo was a Quickshot Python. I actually thought it was the Apache model when I bought it from a second hand store a week ago, but on closer inspection, that was shown to not be the case.
What an excellent remaster of a classic this is. Whilst I could complete normal Commando and Commando DSE, I'm yet to do that with Commando Arcade. It's quite an intense game and the new content to make the game more reminiscent of the arcade experience is very welcome. I'm probably not a big fan of the new music though and tend to stick with Rob Hubbard's classic sid tune. The high score theme is one of my all time favourites. Thanks for voting!
The second image was taken at night - which is the third place score on the final image. I got the 136 k actually when I first booted it up on the SD2IEC but as yet, have not managed to better that mark. Hope to push on further with the game!
Cheers OGR! :) I love it too. My whole family even used to get into it back in the day.
Have you played any of the ol' "Speed Race" series on arcade? That for me is the spirit of where this game comes from. There's one at Bartronica in Melbourne I've been playing and it always makes me think of playing Le Mans as a kid. Cool game!
Lightforce is a fantastic underrated vertical scrolling shmup for the C64; remembered mostly for Rob Hubbard's sweet spacy rhythmic soundtrack which I could happily chill to all day.
I own an original double jewelcase of the game on cassette. I hadn't played this in awhile so it was wonderful to boot it up again. This is about half my PB though, so I'd expect someone else to comfortably push this score up some more.
You can see the 1541 II in the right of the first image (used to load the game) and my initials properly in the third. Great game!
Le Mans on cartridge for C64 was one of my first true gaming experiences. This is also my first upload for the summer and indeed the first game I played after hooking up my C64 for the break. The second image shows the cartridge and the paddle used.
At first I was only chasing a PB but after seeing AwesomeOgre's score here, decided to see if I could chase it as well. Despite making a lot of mistakes, I was amazed to find I'd just pipped it in the end. As a kid I could get around 200 k so it's nice to revisit the game. There's a real hypnotic effect when you're playing well.
Bottom photo is a bit dark; but "Pesimeister" can be faintly read below.
Should be fun playing a few more C64 games! Thanks all!
Nice score GT.
When I saw this game come up for the La Calice Cup, I had to have a crack at it being a fan of Fire Shark. My goodness - it's so brutally hard, there's no comparison. I barely got over 100 k myself.
This screenshot comes from my 1 CC of this great gruelling Toaplan schmup "Flying Shark", which was played in one of my first MGL's - MGL 35 (May-June 2018)
The entire thread story of its progress can be found here: https://www.aussiearcade.com/showthread.php/94080-MGL-35-Game-8-Flying-Shark-(closes-10-Jun)/page10 The score was enough for second place for me in the game.
TodayIsForgotten's scores and posts definitely helped inspire and push me further. The game requires a good deal of pattern recognition to recall where the plane should be to fly through tough sections. Love the soundtrack to the game!
"What the heck?" :D
Nice score man. I've got to try getting back into this one. I remember the boss shooting patterns gave me lots of grief.
It'd be cool to see you post something equivalent on RetroUprising!
Cheers guys. When the game got nominated (my selection!) I didn't realise that the current TG MAME record holder, Derek Long was playing as well. He smashed everyone and practically doubled my score. :) Still, was very happy to get a PB.
I'd love to find a real cab again some where and play some more for old times sake.
I should hasten to add that the romset was Revision B.
There's a bug I've discovered on the Bartronica cab which is really interesting: If you get to the boss plane on level 7 with only one ship remaining - often it doesn't appear at all and you'll end up continuously flying uninterrupted. I've managed to repeat this bug 3 times now.
After getting my Hori joystick back from repairs, I decided to get back into one of the games which got me back into seeking arcade experiences - 1942.
Bartronica in Melbourne have this on cab set to the hardest difficulty and it is a real pleasure to play. After work on fridays, I've been playing it on and off now since around late 2016. My best on it is around 470 k.
These scores were done on my home MAME setup. This is definitely PB for me which I'm quite happy with.
P.S: Mish is my cat. ;)
These scores were done for the recent MGL 41, game 7. (November 2019)
Here's a link to the main thread where I first posted it: https://www.aussiearcade.com/showthread.php/102069-MGLXLI-Game-7-Raiden-(closes-3-Nov)/page9
It was a real labor of love to gradually improve on Raiden over those two weeks as the game is one of my favourite vertical scrolling shooters. I have great memories playing it in the early 90's at a local bowling alley.
Your best bet is to join up either on the Twin Galaxies forum or on the Aussie Arcade forum here
https://www.aussiearcade.com/content.php then contact OOO otherwise known as Paul Hornitsky who runs the tournament. We have four of them a year; we're currently up to game 5&6 of MGL 41, the third event this year. (Super Pacman and Tetris). It'd be great to have more players! Cheers, Pessimeister.
We just finished playing this fun little game in the Mame Gaming League (MGL) Your solid score would have placed you in 12th; nice job. +1 here as well.
I'd like to know more about this tournament you mention, GT. I do love a good shmup session. The La Calice Cup you say? Interesting! Outside of the MGL, I haven't played in any other MAME tournaments.
Great play mate and congratulations for the second place. Oh so close indeed. Those scores were coming from all over the place at the very end. Some interesting point pressing with the boulders on level 4. Never tried doing that.
I really got into this game despite it being my first time ever playing it. I did crack half a million (and made it to level 7, finally) but missed the cut-off time by around 5 minutes! Oh well.
Once again, nice job. +1
I started seriously practicing Raiden II for the inaugural "Battle of the Arcades" here in Australia back in June 2018, as it was one of the 12 games we would be competing in. I played for Pixel Alley in Victoria. The individual winning performance in Australia for that single game was Jessie Bogie, who scored 894, 970, a truly excellent score. I placed third with 426, 680.
Australian fans of Raiden II can experience it at the 1UP Arcade in Brisbane. I heartily recommend it as the sound alone is incredible. A great game!
Saw this listed and just had to have a quick go. Gridder is one of my very first C64 gaming experiences from back in primary school. The directory listing in the first image is actually a copy of the very disk my mates and I used to load back in 1987. My theory is that my awesome IT teacher was file-copying for the first time - thus the heading "Experiments".
This is a pretty wimpy score though - my PB is around 10 k. The AI is very easy to manipulate so going higher shouldn't be too hard.
I got reminded of Gridder's fun simple gameplay when I got to play Amidar for the MGL in 2018.
That is indeed, the WICO Boss. .
Given we've been playing Super Pacman in the most recent MGL (MGL 41) I decided to finally check out the C64 port. It plays surprisingly well and smoothly; getting quite fast and challenging as early as level 2. It becomes super tough to eat all of the ghosts as they are vulnerable for far less time I think than in the original arcade. I got 28 k first game but managed to inch out a little more in the second and make round 6. A fun conversion!
My technique was clumsy with the ghosts though, so a more astute player will definitely improve on this.
I included a snap of my C64 setup including the trusty WICO BOSS. An SD2IEC was used to boot Super Pacman.
Seeing GT's Grand Prix Circuit lap times on the site inspired me to check out my old disk and see how my averages compared. Unfortunately for me, he's got me pipped in all but two tracks, one of which is this one, ye olde Monaco. . My top average is in the 58's, so we can definitely go faster yet.
I really enjoyed Accolade's racing games back in the day.
Maybe best average times across 3 laps would make for another good score record?
I bought an original Mega Apocalypse on cassette back in 2000 which was my introduction into this style of game. I listened to Rob Hubbard's terrific soundtrack via the fantastic Back In Time series of CDs as well a great deal before even playing Crazy Comets for the first time.
I saw the scores here and decided to try and improve on a 12 k PB from 2014. Did it twice; the first though I was too slow to put my initials in, so had to repeat the effort. Managed 16 k ,round 8 which I'm reasonably happy with. The weapon of choice, the Wico Boss is on display.
A hardened veteran of the game would no doubt smash this though. :)
Love this game. Nicely played Dumple. I must admit reading 1CC caught me off at first; that's usually an indication of completing the game. Having said this, looping Jumping Jack the one time is certainly a challenge and a worthy achievement. +1
An absolute classic which I hadn't played for some time. Saw the scores here and decided to have a bit of a nostalgia trip. Took me awhile to settle in to a groove and remember some of my old tricks. My old PB from the early 2000's was around 45 k, so I'm happy to improve upon that. The reverse gut-punch lives on! Joystick used: Rapid Fire I with only the bottom button.
Unlike in IK+, I've never mastered the second mini-game in IK. That'd be key to going higher, I think.
The Rob Hubbard soundtrack is genius and I still find myself whistling parts of it it at random moments to this day.
Another old favourite. I own the game on original disk from the Megablaster Pack which was published by Ozisoft in Australia. I took the second photo where you're prompted to enter your initials before the main high score screen is shown.
I lucked out here and scored a PB by about 12k.This wasn't a particularly good run - only made it to the end of level 2. But you can still score reasonably well on this game despite early deaths. A good player who knows the game in depth will soon easily beat this score.
It's still wonderful to boot this game for the Huelsbeck tunes!
Thanks Hughes, appreciate it.
Despite not being particularly good at the game, Rolling Thunder really brings back fond memories both on C64 and playing in arcades.
It's really nice and gratifying to see so many C64 gamers and scores on this site.
Thanks GT. I'd like to get even better at it, but probably need a better joystick!
I actually managed to 1CC the MAME version for my first MGL (Mame Gaming League) tournament last year. I love the soundtrack which really kept me going. I definitely credit this game for really shaping my enjoyment of Toaplan sh'mups.
Yes, it is a bit of an acquired taste this conversion given it is so memory/pattern reliant. I don't blame you for not wanting to play it again - it's so easy to die!
I played it a lot growing up, as it was one of the first copied games I had on tape. Never been that great at it though.
In recent times, I've also become very fond of the arcade original which is partially why I keep coming back to it.
It's great to watch and appreciate your work here, Mr Bull. :) I notice that you're yet to put in a score for Air Gallet on RetroUprising - is TiF's score of 1.7mil within reach? My PB is barely 700 k. Great game. +1
This game was a real gem of discovery for me during MGL 39, June 2019.
If I haven't said so already - Raiden DX is a masterpiece and quite possibly my favourite shmup of all time. It's the game which basically got me back into craving arcade experiences after playing it at "Pixel Alley" in Melbourne at the end of 2016. Charlie is very much the hardened Raiden II veteran mode in the game. :)
This is my first attempt at a C64 score submission for the site. Booted up on cassette from the "Giants Pak". :) I managed to push my PB forward by a few thousand. Tough game!
I saw the scores on the site and thought I'd have a crack at them. My previous PB on this was from 2010 - 29 k. I was happy to inch a little further past it but just missed completing the second level. Spotting the bullets and surviving can be pretty nasty; especially when you lose your power-ups. A great challenging game.
I really love this game and its soundtrack. I've gone a little higher on the Turbo Grafix 16 on Retro Uprising, but this list was a labor of joy compiled when I was first learning the game. Australian players in Queensland can visit the 1UP in Brisbane to play on the original cabinet.
This is a resubmission for my Alpha score after Frankie found a mistake with my original submission. Thanks for that and apologies for any inconvenience. Whilst my initials are BOB for games, I decided when I looped Alpha for the first time to put in my real name to memorialise the moment, which explains the discrepancy. Raiden DX is truly one of the greatest shmups in arcade history; love the game to death!
An honest mistake. Thanks Frankie. Yes, I'm Rob (it's my real name). When I looped Alpha, I decided to enter something different for it to stand out. Apologies guys. I'll resubmit.
Thanks Larquey. I've put quite a significant amount of hours into this game; it's a wonderful shmup, one of my favourites. We're fortunate in Melbourne to have access to a cab to play on as well in a barcade called "Pixel Alley". Anyway, cheers for the support.
Only doing the best one can during the time limit. :) The winning and top placing scores in the tournament I played in to get that half million were much higher! I was happy with that though.