Score: 74,050
World Ranking: 4
Scored By: Serious (SRS)
100% Legit
Serious avatar
Defender [Atarisoft]: Novice 74,050 points
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This version is harder than it looks!

Accuracy of movement and aiming seems limited.

Enemies will materialize right on top of you, killing you instantly.

Video captured from a real C64 using a TV tuner USB device and a web cam, using XSplit.

-- Posted by Serious on 2014-06-21 23:39:41   Reply
Avatar of VectorGamer

How do you then output the video to TV from computer?

-- Posted by VectorGamer on 2014-06-27 12:00:12   Reply
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I'm not actually outputting from my PC to the TV. I'm splitting the output from the C64 to both the TV and the PC's WinTV capture device simultaneously.

Here's the details of how I'm currently doing it:

  1. I connect the A/V out (using a standard monitor cable) from the C64 to an RCA switchbox.
  2. I connect an RCA Y-adapter to the video output of the switchbox, and another RCA Y-adapter to the audio output.
  3. I connect a cable to one end of the Y-adapter on the video out, and connect that to the TV. I do the same for the Y-adapter connected to the audio out.
  4. I connect cables on the free ends of the two Y-adapters to the A/V inputs on the WinTV capture device. 
  5. I use XSplit to record the direct input from the WinTV and the web cam pointed at my computer and TV simultaneously. (No editing needed)

This setup allows me to play my game on my big CRT television while the signal is simultaneously routed to the capture device on my PC. 

I'm using a similar setup for recording the output from consoles that only provide RF out. The WinTV has a coax input as well, and I use and RCA-to-coax adapter to get the RF signal into the WinTV's coax port. This is how I did my recent Blazing Lazers (TurboGrafx -16) video. However, when splitting the RF output from my 2600 to two destinations, the video quality ended up being poor. (No problem for the TG16, though.)


-- Posted by Serious on 2014-06-27 12:32:53   Reply