Way to go, Rob!
Good job with the evidence and congrats!
Thank you kindly, doguhnew.
Thank you for your continued support, Mark! Cheers!
Thank you so much, Rob! Had it not been for a lapse of concentration, I could have made it to Loop 5 or further.
Thanks, Deebo! This is my favorite port of Gradius. The control is about as good as it gets.
Final score viewable from the 24:37 mark through the 25:33 mark.
Final score viewable from the 19:57 mark onward.
Final score viewable from the 1:23:16 mark onwards.
Initials entered at the 1:23:25 mark.
Final score viewable at the 1:10:06 mark.
Final score viewable at the 1:06:37 mark.
Initials entered at the 1:07:53 mark.
Settings shown at the 1:08:10 mark.
As you can see in the video and first picture, the game does display a 7th digit on the live score screen, however it reverts back to typical rollover afterwards. Rollover can be seen from the 1:07:53 mark onwards.
This game has a timer and it will kill you if you take too long. There is no timer manipulation in this run. I continue to move forward.
Final score viewable from the 18:11 mark onward.
Initials entered at the 19:15 mark.
Settings displayed at the 19:25 mark.
This game has a hidden timer and I've included video evidence of its existence. The timer discs (or whatever they are) first arrive after 4 minutes, 5 seconds have passed on a stage. Obviously, you die if they touch you. Upon your death, the discs will then come at 1 minute, 5 second intervals until you lose all your lives or make it to the next stage. They are avoidable, however they will continue to appear about every 2 seconds after a missed attempt until they do hit you. Destroying a boss does not protect you from their wrath as your hitbox is still live for them until the next stage has started.
I can confirm that Contra (Arcade) does have an invisible timer.
Final score viewable from the 24:36 mark onward.
This game has built-in auto-fire.
This is nowhere near a WR, though. I guess it's not bad for 1 loop, but many of my scores pale in comparison to those achieved by really great players.
The Gradius series earned a reputation for having some pathetically easy final bosses.
This is the first time I've seen a Master System II.
Good evidence, by the way. Voting "Yes".
Settings displayed at the 0:04 mark.
Final score shown from the 14:22 mark onward.
Which version has the most ridiculous sounding scream?
Thank you, Boegas!
Thanks so much, Mark!
Really? That's strange. I wonder what causes the site to do that. I'm guessing you're not the only one who has experienced this.
Settings shown at the 0:01 mark.
Final score viewable from the 13:02 mark onward.
Final score viewable from the 16:36 mark onward.
Thanks, Rob. I was a little surprised I managed over 4 million but I left a lot of points on the board. Tons of mistakes. I don't know if over 5 is possible but I might try for it sometime. Cheers!
Good evidence! Voting "Yes".
Way to go, Mark!
I wonder how much Frogger enthusiasts enjoyed this port back in its heyday. I've heard good things about Atari's version. How does this one stack up?
It's not that big of a deal, but are you able to upload the photos right-side up? I've always been able to use built-in Microsoft programs to turn pictures to the right or left.
Good evidence, though. Voting "Yes".
Voting "Yes". Great name tag!
Thanks, Bamse. Cheers!
Game settings shown at the 0:09 mark.
Final score viewable at the 17:32, 21:04, and 22:32 marks.
Initials entered at the 20:51 mark.
Game settings shown at the 0:05 mark.
Final score viewable at the 15:25 and 16:50 marks.
Initials entered at the 15:32 mark.
Late last night, I realized that I had these two pictures saved from that run back in May of 2017 (You can see the date & time in the lower right corner of both screen captures). I meant to upload them as additional evidence today but the voting had already concluded. I apologize for that unintentional neglect. Just the same, I decided to upload them as credibility for any possible views this page might get.
Appreciate the kind words, Rob. Thanks!
Much thanks, Bamse.
Thank you, Mark.
Thanks and you're welcome, GT. Cheers.
Settings shown at the 0:09 mark.
Final score viewable from the 24:55 mark onward.
Initials entered at the 26:41 mark.
Final score viewable at the 26:59 mark.
The picture was taken at the very beginning of Loop 2.
The game has built-in auto-fire.
Cool story and thanks, Mark.
I've bowled in a few leagues. The last time was roughly 16 years ago. My teammates were really, really good. I averaged around 160, I believe. Nothing impressive but not bad for straight bowling, I suppose. I missed a game one morning and chose to make it up later on during the week. Like you, I started off with 6 strikes and was getting a real kick out of the short video clips the bowling alley displayed with each one. Can't recall how many strikes I got, but I ended up with a 242 (not clean). Afterwards, I went right over to the front counter and had them print out my score sheet. Still have it and kept a couple of the league printouts, too.
Final score viewable from the 5:29 mark onward.
Initials entered at the 6:07 mark.
Settings shown at the 6:29 mark.
Thanks. It's definitely a pretty easy game to beat. The patterns of the bosses aren't incredibly intricate but they will throw a wrench at you from time to time to thwart a "perfect" attempt. Specifically, Yellow Devil and Wily. I had a much easier time with the GameCube port.
I meant the Amiga versus the original arcade cabinet.
I'm guessing you've played the arcade version. Is this easier or harder?
Thank you very much, Mark.
Thanks, Rob. Probably gonna go for 700,000 or higher in the near future.
Settings shown at the 0:02 mark.
Final score viewable at the 15:13 and 16:01 marks.
Initials entered at the 16:01 mark.
The "A" icon collected at the 0:40 mark allows the player to hold down the shoot button for auto and rapid fire.
Good try and good evidence!
Thank you, kindly.
Thanks, Rob. I wish I had a better understanding of how the scoring works in this game and if there are other players out there who have scored higher. This isn't a popular game, though.
I missed these comments. Thanks, Bamse. I'll check out your scores now.
Thanks for your vote, Bamse. Much appreciated.
Thanks, Rob. A considerably higher score is possible but I didn't know about the strategy until I was nearly done with this attempt. Might try again soon.
I couldn't believe it was 1.1 million at first. I thought it was going to be lower than my previous submission until I checked on here. Didn't expect to beat my previous score by so much, and with 1 or 2 lives to spare.
Score rolls over at the 35:33 mark.
Final score viewable at the 37:41 mark.
There is no 7th digit in this game. The final boss, Zawell, is worth 80,000 points.
Final score viewable at the 23:14 and 23:21 marks.
Twitch.tv link: https://www.twitch.tv/videos/149340611
Final score viewable at the 6:23, 8:58, and 10:06 marks.
DIP Switch settings shown at the 9:35 mark.
As Frankie has mentioned, this has been submitted under the wrong title.
"The Amazing Spider-Man & Captain America In Dr. Doom's Revenge" (1989) is this:
The pictures & video you posted are from "The Amazing Spider-Man" (1991)
Two completely separate games. Needs to be removed and resubmitted under correct title.
Correction. The latter is titled "The Amazing Spider-Man".
This was submitted under the wrong title.
The pictures you posted are from "Spider-Man" (1991):
Final score viewable at the 48:32 mark.
Here's a link to a copy of the owner's manual (which shows proper defaults, page 11):
These match the TwinGalaxies settings:
Final score viewable at the 1:03:56 mark.
Initials entered at the 1:04:08 mark.
Dip switches shown at the 0:05 mark.
Autofire settings shown at the 0:09 mark.
Final score viewable at the 14:22 mark.
Final score viewable at the 1:23:16 mark.
Final score viewable at the 23:14 mark.
Twitch link: https://www.twitch.tv/videos/149340611
Thank you, DARAIOS.
Final score viewable at the 26:22 mark.
This was done live on Twitch. Here's the link: https://www.twitch.tv/videos/145237573
Final score viewable at the 19:41 mark.
Auto-fire was not used for this run.
Score of 3,247,400 is viewable at the 1:20:03 mark.
A bonus of 50,000 points is awarded at the 1:20:06 mark.
3,247,400 + 50,000 = 3,297,400
Rough spot to die. I had a lot of trouble there when I was first playing the game.
Great score and good evidence.
Score rolls over at 34:21.
Final score viewable between the 37:00 and 37:13 marks.
It was popular at a bowling alley arcade where I grew up.
I would only stand and watch as I had no idea how to play it. Since nobody there knew the actual names of the moves, a Shoryuken was called: "statue of liberty".
Much thanks, AA.
It's such a short game, too. It would have been cool to breeze through the game like this at the arcade back in the 80's with other people watching.
It's a good and necessary strat for points in this. It's a bit too risky for Adon and Sagat, though. Like Birdie, they can KO you very, very quickly. Sagat is really good at blocking. The game doesn't even let you damage him with the Tatsumaki Senpukyaku move. He, literally, blocks it every single time. I did not intend to go three rounds against him and I got lucky as hell in the 3rd.
Hardest part about playing this game is finding a comfort zone with your controller just so you can have a decent shot at executing the special attacks.
Probably won't look to top this score anytime soon.
I've only kept up, somewhat, with Donkey Kong scores. Saglio, Lakeman, Copeland, and the like.
I haven't watched much of Donkey Kong 3, though I'm told George Riley is ridiculously good at it. Yours is the first run I've really seen. Anyway, conrats on the score.
Gotcha. At least you managed to break a million. Seems like an awesome accomplishment.
Any idea where this score ranks, worldwide?
Not surprisingly, this looks to be much harder than the 8-bit port.
Why did you suicide your remaining lives on Round 58?
Also, separate menu shows the high score at the 18:20 mark.
Final score viewable at the 16:23, 17:42, and 18:04 marks.
Initials added at the 17:36 mark.
Nearly 14 minutes for me. =/
Mind you, I had made several attempts and my left hand was killing me. So much d-pad use in multiple directions, especially on the water sections. Perhaps, I was more careful than I needed to be.
Thank you very much. However, I wasn't playing for score. Just wanted to beat the first stage without dying. The water sections are tough.
A score of 93,200 can be seen at the 13:58 mark through the 14:03 mark.
A bonus of 10,000 points is awarded at the 14:04 mark.
93,200 + 10,000 = 103,200
I'll probably have to delete pictures to make room as I'm running out of space on that digital camera. Luckily, this run happened while it was still daylight out so the pictures turned out fairly well. I don't think a name tage is in the near future, but I'll try to keep up with pictures.
Spidey is hiding from Venom who stands on the top shelf of the entertainment center. >_>
What does the male end of the A/V cord for your Master System look like? Does it have 8 prongs? If so, are you able to share a picture of it? I'd love to get a look at it.
At the moment, I can't recall what model Master System I have. I think they made three different ones, not including the Mark III.
Convenience for cable switching is one of the main reasons why my Super Nintendo and GameCube are close to one another. Same goes for the PlayStation and PS2.
Does your Master System have the original A/V cable? Not the Genesis 1 that is backwards compatible, mind you. This one has 8 "prongs" on it, I believe. I've never seen one.
Thanks for the vote.
There's a Sega Master System on the bottom and a Genesis 3 at the bottom right but the latter is not hooked up. I've got a PlayStation and PS2 to the right of the Master System. It's a pretty accomodating piece of furniture for someone with several game systems.
Included in this submission are some photos. The quality isn't the greatest because it's an old digital camera. I tried to show as much as I could.
Final score viewable at the 42:55 (very briefly) and 45:05 marks.
Thanks, Mark. The hidden internal timer can cause the game to glitch out on you, so it's tricky to play for points.
Please note, at the 0:06 mark, Autofire has been turned off.
Final score viewable at the 10:56 and 12:00 marks.
As shown in the video at the 0:12 mark, rapid fire has been turned off.
Final score viewable at the 25:52, 27:49, and 28:33 marks.
This was made only for the Famicom in 1991.
Needless to say, it's an awesome shooter. And fairly challenging, too!
It's a shame that it was never released in North America. Thank goodness for emus and roms.
Please note, this game has built-in auto-fire.
Final score viewable at the 32:04 and 33:15 marks.
I just love this game so much. Short, yet addictive. Plenty of hidden bonuses, some of which appear on successive loops. The feeling when you mistime the springboard...awful. Especially when it's still a good size.
Where did you die?
I have an, ongoing, crazy high score for this game but haven't yet decided what to do about it. 99.99% of it was accomplished on my Game Boy Advance two years ago. I stuck it in my Game Boy Player and recorded a snippet for YouTube earlier this year. I don't like playing it on the GameCube, though. The d-pad feels different and there might be a very small delay compared to playing on Game Boy.
https://www.youtube.com/watch?v=noq90kAXgN0 (814,900 Points)
He also has a run of 536,900 points done on 1-Life.
I don't know if he is legit cause I know nothing about the guy. His strategies are excellent, though. This is how I was able to manage the score I have on here. I studied his runs and they were a really big help to me.
I didn't know that. I thought once a submission received 25 votes, that was it.
I haven't played this game in over three years. It's not that bad. Was disappointed by the lack of musical variety and the bonus stages seem odd, but it is fun to skateboard through stages.
Fairly tough to accumulate enough lives for sacrificing on the last stage.
There's a run on YouTube I could point out to you to help you get a better score.
A separate picture with the score on the tv and a name tag is a good idea. I'll keep that in mind. As far as footage of game play, I'm gonna stick with the direct capture style that I use for YouTube uploads.
This wasn't played for points. Just wanted a "no death" run on the hardest setting.
Thanks for the vote, S.BAZ.
Final score viewable at 25:06 and 26:46 marks.
Final ship destroyed at 1:20:03 mark.
50,000 point bonus at 1:20:06 mark.
Final score is viewable at the 10:56 and 12:00 marks.
Final score is viewable at the 42:26 and 43:39 marks.
Final score is viewable at the 14:22 mark.
Final score is viewable at the 19:57 mark.
Final score viewable at the 37:04 mark.
Final score viewable at the 42:55 and 45:05 marks.
Final score viewable at the 1:10:07 mark.
Final score viewable at the 18:17 and 21:09 marks.
No sweat, man. You're welcome.
I'm a fan of yours. I've been in your Twitch channel many times before. Keep up the good work.
This is the wrong category, GalagaKing.
You're playing "1943 Kai: Midway Kaisen", but this is the section for "1943: The Battle of Midway". Two different games.
Check out this link for more details:
Also, here's the correct entry page:
Final score viewable at the 57:19 mark.
Final score viewable at the 50:34 mark.
Final score viewable at the 25:15 mark.
This run involves "leeching", an illegal tactic. Immediate disqualification.
Please remove this entry.
With a comment like that, you may kindly go fuck yourself.
Hi, Shahbaz. Nice to hear from you again.
Score was never a goal for this run. I was concerned with beating the game on 1 life and avoiding damage. Unfortunately, the final boss stands close to the ledge.
Score attempts for this game are pretty boring. It's just point pressing on the first two stages.
I sacrificed lives and killed Pete once per life. You killed him twice on your last life. That's an obvious disqualification there.
On top of that, you took way too long to beat the first level and let Minnie get captured multiple times.
Based on your strategy for the first level and the fact that you killed multiple Pete's on your last life, I'm voting "No".
This should be resubmitted under "Any Tactics".
Final score is viewable at the 41:45 mark.
Twitch link: https://www.twitch.tv/videos/127998164
Final score is viewable at the 16:08 and 19:08 marks.
Twitch link: https://www.twitch.tv/videos/127621680
One step at a time. I logged on, saw your entry, and decided to comment.
I don't come on here nearly as often as I used to. I don't think I've ever checked an entry Excitebike as I never play it. I wasn't aware anyone had submitted entries for it.
Right after I made a comment here, I started a topic about it in general discussion.
Again, it's nothing personal against you. The name of this site is highscore.com. You already have SDA, SRL, speedrun.com, Twitch, and YouTube for speed run videos.
Dugger, why are you posting this on here? This is a site for high scores.
There are already a whole bunch of sites dedicated to speed running.
No personal offense to you, but I'm really sick and tired of seeing speed runs everywhere. Part of the reason I came to this site is because it focuses on score, not time.
Damn, it would most likely take me many, many attempts to no death it. If I put in a lot of hours over 2-3 weeks, I might be able to pull that off.
I don't think I have the mental fortitude to go for a no hit run.
I've managed to beat this game a few times without using continues.
If I did some more research and found better strategies for the bosses, then I could probably get to the point of consistently beating it without a continue.
Ultimately, I'd like to beat it without dying.
I have not mastered this game, though. Not even close. It takes a lot of attempts. A lot. Being hyper aware of enemies helps, especially on the 2nd loop.
I use the dagger for the most part, but the bracelet is very effective against enemies and bosses on the 2nd loop. It's very powerful and it neutralizes most, if not all, projectiles, I think. It has a short reach, so it can be a bit of a pain in the ass to beat the worm with it.
Know where all the treasure chests are. That's a huge help. Take your time as you move through each level. Learn the patterns of the bosses and where to stand. And make sure that your aim is true.
Score is viewable at the 11:42 mark.
Same on my end. Can't view the video as it is set to "private".
That's what I believed, as well.
Unfortunately, Serious has not been around for several months.
I can't remember if I ever gave an opinion on it to the other members of this site at the time of my entry. I just went along with what I read. I'm not sure how Serious, or whomever it was, came to the conclusion that "Total Score" would be the number used for entries.
If it were up to me, then I would agree with you. "Your Strength" is what the game uses to determine your "Class" rank, after all.
I'm not sure if you are able to erase your score once it's been approved. Serious might be the only person capable of that action.
I'm not all that worried about it. I could simply resubmit my score as "255". It's not that big of a deal. However, I'd rather go by the parameters agreed upon by the other users of this site.
I was informed that we are supposed to enter the "Total Score" instead of "Your Strength".
Your score should be 217.
Thank you for making me aware of that fact. I had considered getting Movie Maker for my laptop, which runs Windows 10. I think I'll pass on that now.
You should consider having a separate pc with Windows XP on it. It's been pretty useful for me when going after high scores for older games.
1 hour time limit??
I have made many videos on Windows Movie Maker that exceeded that amount of time. I had one that was over 50 hours, I believe. Possibly longer.
What version of it are you using and on what operating system?
A couple of other things,
It's a pretty good time. You should shoot for something in the lower 8 minute range.
I remember having blurriness issues when making attempts for this game. It's tough to watch that way.
Thank you for pointing this out, Matt.
It did not even occur to me during any of my attempts. I can only guess that I mistakenly thought that the run ended at "Game Over" or the defeat of Doctor Octopus. If it's possible to remove this score, then it should be done. If the rules state "No Continues", then it's not up for debate. I'm not sure how Serious can handle this and I don't think he's been around much lately.
The time listed here is incorrect. It should actually be below 9 minutes. I'd say roughly 8:58 or 8:59.
The timer starts once the player has control of Spider-Man and ends with the final blow on Doctor Octopus. This is not SDA, SRL, or speedrun.com.
Ah, I see now why you commented on my entry for this game.
A few points:
1. You should have a video for this score. This game, in particular, does not have a timer and you are able to continually refill your energy.
2. You can't turn the default category into "Any Tactics". That should always be mainained as a separate page and noted in the description. I understand that multiple submissions of mine should not be under the default category and I will be fine with it should they ever be declared invalid and need a resubmission under "Any Tactics". However Serious wants to handle that is fine with me.
3. You should not be allowed to kill Pete on the final stage more than once per life. That would be an Any Tactics strategy.
4. I was guilty of very, very little farming in my run. I maintained a pretty strict route and only visited a few rooms more than once. If the people on here feel that it crossed the line, then so be it.
I'm not quite sure what you're asking me, but I'll try my best to answer you.
It wasn't up to me to decide if the strategy I used is acceptable. The majority of those who
voted on this score seem to be ok with the tactics I used.
Bo is godly, but you still have to know what you're doing to be successful. Your 4 year old nephew would not be able to enter a tournament against professionals and win with the Raiders.
Bo gets most of the love these days because of a particular YouTube video, the growth of different forms of media, and a revival of popularity for "retro gaming". But that wasn't the case in my circle of friends back in the early 90's. The people I played with were tossing long bombs on you all day. All day.
I think that competition has popularized other very cheap tactics for this game, such as picking the playbook that your opponent uses.
Bo Jackson is hardly the only popular exploit in this game.
You know what else has been done to death? Montana to Rice and getting easy sacks with the nose tackle. For those of us old enough to have played this game in the 90's, they were done to death decades ago.
Thank you, Dumple.
It's a fairly tough challenge to no death this game. I had quite a bit of trouble with the barriers after the final boss. Multiple attempts ended there.
I'm considering giving the 2nd loop a shot, but it might be a bit too frustrating for me on emulator.
There are some really impressive scores for this on Twin Galaxies, although they were achieved under "Marathon" settings.
Some notes about this score:
1. It was done on the RAGens emulator (which is available for download on the Retroachievements.org website)
2. I was not attempting a high score. I was simply trying to beat the game without using any continues. I succeeded, but it took all of my lives and the fucking emulator (for the 3rd time) did not recognize the accomplishment. Their site sucks, by the way, but I'm hoping they get their shit together and fix it.
3. I missed out on a 1-Up that an enemy dropped during the 2nd loop and I didn't farm at all, so this score can definitely be topped.
4. The second screenshot is from the demo.
5. I apologize for Arthur's lightning being in the way of part of the score in the first picture. Since I wasn't playing for points, it didn't occur to me to capture any evidence until I saw the score during the credits.
Final score is viewable at the 15:31 mark.
This was done live on Twitch: https://www.twitch.tv/bubufubu/v/78444376
Final score is viewable at the 10:15 and 10:53 marks.
This was done live on Twitch: https://www.twitch.tv/bubufubu/v/77884566
Final score is viewable at the 8:09 mark.
This was done live on Twitch: https://www.twitch.tv/bubufubu/v/79935943
Final score is viewable at the 24:28 mark.
This was done live on Twitch: https://www.twitch.tv/bubufubu/v/81051716
Final score is viewable at the 49:35 mark.
This was done on Twitch just a bit earlier today.
Here's the link: https://www.twitch.tv/bubufubu/v/80017421
This confirms my suspicions. Thanks for bringing that information to light, derek.
I'll leave it at that and move on.
I do know about the "No Point Farming" category for this game, as I have an entry for that one.
However, Kane has adamantly stated that he did not cheat or farm for points. He's also said that he doesn't need to provide video evidence, which I find peculiar.
I concur that the first place score belongs in an "Any Tactics" category.
But just because that score doesn't belong here shouldn't mean that people automatically vote "Yes" for a score that comparatively seems believable. My own research tells me to question this score.
You'd have to get very, very good luck with the bonus points awarded by the 6 robot masters. On top of that, you'd also need very good luck with extra guys randomly popping up for sacrificing later on.
This entry is definitely red flagged for me until video evidence is provided.
Is this a joke?
The score doesn't match the one in the video or pictures. Further, there's a glitch performed in the video. This is not a legit entry, by any means.
I didn't say that you were required to provide video evidence, Kane.
For a score like this, screenshots are not enough for me. I simply don't believe that this was attained without point farming.
I need video proof for this score.
Final score is viewable at the 11:39 mark.
Final score is viewable at the 23:33 mark.
I made this run back in January. I'm not sure why I didn't submit the score immediately. Perhaps, it just slipped my mind or I thought I already had. The only reason I thought to check was because I noticed your recent score.
Final score is viewable at the 43:33 and 45:40 marks.
Score rolls over at the 4:40:47 mark.
Final score at the 4:45:38 mark.
Twitch highlight link: https://www.twitch.tv/bubufubu/v/57441875
You have to get through two loops to officially beat the game. During this run, I was on the fall season of loop 3 when I lost my last life. The console run ended on the fall season of loop 4.
It's incredibly more difficult to play for points when you are progressing through the game. The A.I. is brutal.
Final score viewable at the 31:00 mark of the video.
Note to viewers:
A 100,000 point bonus is awarded for beating The Joker. I was not aware of this until very recently. You have to wait for the ending to finish and the intro to start up again. It takes a little over a minute. Start a new game and then hit pause to display your score.
Please feel free to test this on your own.
You may also watch the broadcast on my Twitch channel where I first realized this. It will only be up for 4 more days, though:
http://www.twitch.tv/bubufubu/v/37004716 (Start watching at the 5:09:00 mark)
This was done on my NES console. It was recorded during a Twitch.tv broadcast. I do not show my system or television. I prefer to get the video captured off my television via my Dazzle. I was using my webcam mic to record audio.
Highscore.com still isn't allowing me to insert the Twitch links as evidence, though.
I was finally able to create a highlight video. Hopefully, it will be saved on there. Here's the link:
I need assistance here. Twitch highlights are not working correctly.
I attempted to use the link to my broadcast as evidence, but it won't accept it.
You can see the broadcast of my run here:
http://www.twitch.tv/bubufubu/v/35295550 (Final score viewable at the 43:00 mark of the video)
Nope. It was done on a NES console.
For others that are curious about this run,
I decided to cycle through the bonus stages. Once it looped back to the first one, I ended the run by killing Jaws. I think that's a fair strategy as I am progressing through the game.
Feel free to share your thoughts.
Thanks for explaining, Matt. Had no idea about that.
Why is this score still showing up when it has an approval percentage of only 73.7?
The score is most definitely possible. I went through it, stage by stage with save states, and took some notes. I managed a score higher than this one.
My problem is that I don't think he achieved it via the strategy he mentioned, however I cannot stand behind that statement as fact. I certainly don't know everything about this game, either. It's already been voted legit, so I believe darknight won't be uploading any video proof. He has a screenshot and the community accepted it. I agree that video should be introduced at this point. If I'm able to play this on a console again someday, then I will attempt a recorded run.
Regardless of who has the top score, it's been cool to find out more secrets about Super Bomberman. It has given more replay value to an already awesome game.
I couldn't find this entry (via typing in the search bar) because the title is misspelled. "Tranquilizer" should only have one "l".
This game has no sound, which sucks. I'm not sure if it's the emulator or ROM that's to blame.
Ah, that's true. I forgot about the panties. I'm guessing this version doesn't have a panty shot at the start of the game, either.
Or, better yet, maybe she's not wearing any undies. Perhaps Billy prefers easy access.
Wow. I just noticed that it looks like Marian is packing a willy when you look at the middle picture from a certain distance. Up close, you can tell it's the left leg bending.
Is that to what you're referring, GTibel?
I was only trying for a "No Death" run to put on YouTube. I did not expect it to top my previous best in points.
The video quality isn't as bad as I thought it would be. The .avi files are incredibly large, so that's the reason for the run being in 4 parts.
The video you posted for the Cake points icon looks like it's from an emulator.
The more we talk, the more confused you leave me.
I still don't understand the need to edit anything. Any comments can be typed here or on YouTube. If your emulator is able to record (judging by your Cake video, it is), then it's typically a pretty simple process. You start recording when you want and stop when you want. If you are only going to show the Skull Power-Up strategy, then there wouldn't be any need to worry about video length. There was a little sputtering in said Cake video, but I really don't see the frustration you're talking about for a 5 minute video.
Waiting until a score has been accepted to introduce video proof seems nonsensical to me. It only hurts your chances of scores being accepted and comes across as a bit shady.
I understand if you want to keep some tactics to yourself, but that can also work against you on this site.
Do as you like, but I'm standing behind my disbelief for now.
Sometimes, pictures are sufficient evidence. Every person has their own preference, though.
My first entry for Super Bomberman has video proof of the entire run. The score is nothing special (especially now), but the video is there and that helps with credibility. I have used many of my old console (and some emulator) videos on YouTube for score entries on here. That certainly helps, but there will always be people who require additional forms of proof.
For this particular situation, I need to see video evidence to believe that the Skulls strategy can work as well as your score indicates.
Why would you need to edit anything? You are playing on an emulator.
And what do you mean about saving your strategy for bigger catch?
I don't understand why you are refusing to submit video evidence at the time of score entry, especially for a score this high. What's your reasoning?
I did a lot of research on this game today.
I can confirm that your score is possible. However, the strategy you mentioned (Skull Power-Ups) does not account for the difference of nearly 3 million.
At best, I would say you could manage 500,000 - 600,000 additional points with this strategy. And that would take some luck. I'm guessing that you let the second form of the final boss just keep dropping Skulls until the screen was nearly filled with them. And I realize that you can also destroy some Skulls to make a path for yourself to avoid capturing Skulls until you're ready. I stopped at 30 because the timer was running down. That's 180,000 points if I'm actually able to collect all of them.
The problem is that things becomes incredibly chaotic once you decide to start obtaining Skulls. You have no idea what effect is going to take place. One might slow you down a little while another can bring you to a crawl. One forces you to keep dropping bombs while another makes you shoot out a blast non-stop, which is basically death (unless you collected a Heart). Yet another Skull makes you invisible, making it tough to tell where you are. You might have to drop bombs to show your place on the screen.
So, with each life, you're more than likely going to end up killing yourself and destroying Skulls before you can obtain them.
I apologize for doubting that your score is possible. It certainly is. But without video proof, I won't accept that the Skulls (alone) are what made up the difference. That's simply my opinion and I'm still open to believing otherwise.
My best is 2:21 and it's up on YouTube.
I'm definitely in agreement with you there because the game limits you in time and in lives. That negates any possibility of abusing respawning enemies for points. It becomes a matter of skill.
I'm not attacking your credibility. And you aren't obligated to share any tricks or strategies with me. You provided evidence for the Cake icon. I'm just having trouble believing this new total without any video evidence because it's pretty damn high.
Like I said, I'll check it out. If find it to be a realistic possibility, then I'll acknowledge it on here and apologize to you.
You are certainly free to ask me questions about any of my scores and I'll be happy to answer them.
3 million points is an enormous difference. It's certainly not the same as 500,000. I questioned your first entry of over 1 million, but there was video evidence of you obtaining the Cake icon.
I have two full runs of Super Bomberman on YouTube. I did not go for points in either of them. So, when I took my score and added in your strategy for getting the Cake, I knew that I could get a score close to 1.5 million with just a regular playthrough. Using the timer to spawn more enemies and sacrificing lives made a big difference in my 2 million points run.
Do I know how to beat the Arena in less than 5 minutes? Yes. Do you know how to beat it in less than 2 minutes and 30 seconds?
The improvement over your previous score is nearly 3 million, so it's just hard to believe that collecting Skull icons would make up that big of a difference. At 6,000 points a pop, you would have to collect between 400-500 of them to score that high.
Maybe, with enough lives, the timer makes it possible. Tough to believe at this point, but I'll check it out.
I have trouble believing that this score is legit.
I certainly don't proclaim to know everything about this game, but, based on what I do know, this is too big of an improvement for me to accept without video proof.
My best guess would be to start a topic on it in the "Discussion" section.
Perhaps Serious or someone else can fix the title.
The title for this game is incorrect. It's simply "Bomberman".
"Super Bomberman" is for the Super Famicom & Super Nintendo consoles.
I have not taken the time to dissect The Joker's behavior. As a kid, all I did was kneel down close to him and used the punch attack with a turbo controller. I took hits from the lightning and his gun and just hoped I'd beat him first.
I can offer up a few pointers from my attempts. Typically, The Joker will fire a shot right at the start of the fight so you should practice jumping as soon as the game lets you. Jump again as soon as you land in case he fires another shot. Get close to him, kneel down, and punch. Most of the time, the projectile sprite from his gun won't make contact with you if you are in the right spot. If he calls down the lightning attack, then move just beyond his gun and jump up to avoid the blast it makes with the ground.
If you need a visual for reference, then perhaps my video will help:
Hey, S.BAZ. I didn't actually beat the game during this run. As far as I know, you aren't awarded any points for beating The Joker. I paused it during the fight.
That's too bad about the top score. However, I'm in no position to complain about anything as I have used auto-fire to obtain most of my MAME scores. It's not that big of a deal. I was moreso thinking out loud. I probably would have requested a "No Leeching" category if I had known that PMniac's score contained that strategy. I didn't want to make an accusation. I simply had doubts from my knowledge of the game.
Another question I have is about PMniac's screenshot. It's from the first section of the first stage (1-1). Did he just stay there the whole time or did he beat the game and start over? You have to reset the game after the credits to play again. But I don't think the game keeps your score after a soft reset.
The area before the Stage 4 boss is the only time where I make sure I have at least 7 bars of health. Now, I do have what I believe is a fair strategy for those little robot/drone things that drop down and follow you. I will restock my ammo sometimes and then stop once it's full. However, I only use ammo for necessary situations. I actually prefer to use my fists most of the time. So, the end result is that I move on pretty quickly from those enemies. Many times, I don't kill any of them. If I have enough health and ammo is full, then there's no need.
I don't know what the solution is for this game. We would probably all need to submit video and then have our peers judge it on a case by case basis.
I had quite a bit of luck with the bonus points during this run. I also sacrificed two of my lives this time. It's possible that I could do a little better if I sacrificed my lives at a different spot.
I have some concerns with PMniac's score. Perhaps there's a strategy that I'm not aware of or a way to earn extra lives. From what I do know, it seems like the only way to get a score that high is by leeching.
Thanks to darknight for pointing out the Cake icon that nets you 999,900 points.
I knew there were several point icons, but I didn't know how to make any of them appear. During this run, I also managed to get the Rice Ball (5,000 points) and Ice Cream (50,000 points) icons.
I'm not sure what you mean by 4 parts. There are 5 worlds that each have 4 stages.
I believe that the Adventure Island series started as just that...a rip-off of Wonder Boy. I have played 4 or 5 of the Wonder Boy games, but only two of the Adventure Island series. And those two (New Adventure Island, Super Adventure Island) both look and feel very much like the first Wonder Boy game.
This is the first form of the final boss and he hit me with one of his blue projectiles. It was my last life and, thus, game over. I paused the game to make sure I could capture the score. There are no other screens in the game that show the score. There's no screen to enter your initials and no high score table.
Shinobi fascinated me from day one and still does today. One of my favorites.
Using the laser weapon is still a good idea for obtaining a great score. It's better to use the laser against Ayako. You can destroy it much faster and get the 100% bonus. Double laser is quite helpful during the early stages, especially against the battleships. You can cover more ground and, thus, destroy more of the flying shrapnel which can net you tens of thousands of points.
I had to practice 1943: The Battle of Midway a lot. You need a good strategy for all the stages.
Remember your old score on here, WonderBoy? It was something in the 800,000 range and you used the laser weapon. I watched it a few times. That's the same strategy I used for my previous attempts. It works well for the first 7 or 8 stages, but after that it gets pretty hard.
This is definitely easier than 1943: The Battle of Midway. I was extremely lucky to beat the last stage during that run. I just barely destroy the last giant turret before it's about to hit me.
Until WonderBoy topped my score, I had never beaten this version. The only way I could beat his score was to beat the game. In order to do that, I had to adopt a new strategy and use the Shotgun weapon on the later stages.
This might be my favorite of the 194_ games.
I'm not completely sure how the points are calculated. There might be other factors that determine the amount. During this run, I believe I was awarded 3 million points for destroying the second form of Gotha.
I had too much trouble trying to record .AVI files with MAME. Sometimes, it won't record the entire window. Sometimes, it runs slow and sputters. I don't know how to record an .INP file. And even if I did, I'm pretty sure I wouldn't be able to convert the file for upload to YouTube. Shinobi was the only game that worked for me so far.
I did not perceive what you said to be arrogant, so no worries there. I was confused by the statement and the wink, is all. I wasn't aware that I could register those initials.
Thanks for the heads up.
I'm missing the joke here. What do you mean?
I have played through the first 5 stages of this version many times. The game makes it obvious that the difficulty has increased. Amount of enemies appearing on the screen as well as different enemies appearing in spots where they're normally absent. Rate of fire is another change. I don't know if it's a combination of the things I mentioned in my first message, just one of them, or perhaps something else.
I'm aware that I probably need a new strategy for the boss of stage 5, but I am having a really hard time dealing with the inconsistency of the difficulty. It's too damn frustrating.
Does anyone know what specifically causes the game to activate "Hard Mode"?
Is it dependent upon points, icons collected, % of enemies destroyed, or ranking?
It's really frustrating trying to beat this when the game changes the difficulty settings in the middle of a run.
Well done, darknight.
There are also opportunities for lots of points on the two bonus stages if you collect all the pizzas & kill all the enemies. Beating Super Shredder without getting hit gets you big points, too.
Star Man and Fighter Hayabusa are probably your best bets against Great Puma, when going for the pin. Star Man's "Flying Cross Chop" and Hayabusa's "Back Brain Kick" are my recommended moves.
I read somewhere that you're supposed to pick up Great Puma after knocking him down to keep him from recovering.
It depends on what you're using. I use a Logitech Dual Action gamepad. Even though the directional pad is subpar quality, I have stuck with that over the analog stick for this particular game. I wouldn't know what to suggest if you are using a keyboard. It could be easier or more difficult.
I feel like the motion has to be done on the faster side. But bare in mind, I can't completely define the process for you. Part of it is guessing, finding a rhythm, hoping it works, and then trying to replicate what you did. It's not easy. A lot of times, I end up performing a Shoryuken when I'm trying to throw a Hadouken...and vice versa. Be fluid with the motion and button press. Try crouching before you attempt to execute any of the special attacks. I would also suggest throwing a punch/kick first and then trying for the move. As in: crouch, punch/kick, do the motion, punch/kick. This can help keep your character from jumping, which is really annoying when you're trying to perfrom a special move. I once read about a guy who said that he held down the attack button, did the motion, and then released the attack button right afterwards. He said it worked wonders for him.
Mess around with my suggestions until you find something and are comfortable with it. After that, try doing the moves from a standstill. But again, make sure to punch/kick first before doing the motion. I know it might sound a bit silly and it can feel chaotic after many failed attempts, but it's what has worked for me over the years. Once you find your groove, you won't need to attack or crouch before the motion any longer for Hadouken and Tatsumaki Senpukyaku attacks. I still crouch for the Shoryuken because it seems necessary.
Hope that helps.
You should go for a higher score, S.BAZ.
I'm sure you could break 200,000 with another effort.
Adon is, typically, the guy who ends my runs. He has destroyed me in seconds so many times with his Jaguar Kick. There are some decent strategies for Sagat if you attack from close, but he will block Hadouken and Tatsumaki Senpukyaku attacks almost every time. It's easier to just try and beat him quickly with a Shoryuken.
It's such a chaotic game. Even if you find a rhythm for performing the special attacks, you still need your opponent to comply in more ways than one.
Nice work, S.BAZ.
You've got a lot to learn...before you beat me.
It's pretty silly, that's for sure. A dream come true for the minimalist gamer.
Makes for a boring watch, though.
I hadn't even noticed that until you pointed it out, OG.
I'm not certain, but I believe it has to do with a hard or soft reset. I did not continue from the same spot. I started from the very beginning.
Also, this emulator uses the "Print Screen" button to take screen shots directly from within. I tried to paint my user name on to one of the pictures, but I received a notice that it would affect the transparency of the .png file. I opted not to since I wasn't sure what would happen.
This was my first runthrough after figuring out the controls. I don't know anything about the Amiga, but this doesn't look and feel that bad at all. It seems ok to me.
Thank you, OG.
It took some fiddling around with, but I managed to get the game started. It took a little while before I was able to figure out how to jump up top and then back down. Luckily, I remembered you saying that the space bar activated the ninja magic.
Would you be willing to send me the kickstarts, or at least provide me with a link where I can download them? Via email, of course.
I watched a run of the entire game on YouTube. I feel like I could manage a pretty decent score.
I'm having trouble with the emulation, though. Are you able to help? I found the image file for Shinobi. I tried a few different emulators but the only one that would let me actually start the game was WinUAE 2.8.0. I tried my best to get it to recognize my game controller, but couldn't figure it out.
The built-in recording function doesn't capture the whole screen. This was the best way I could provide details of the run.
The game does not display a third digit. I capture the score at 98 and then again for the next score to show this.
You have to wait for your credits to expire before you can enter your initials. If you have any credits left over after the game ends, then you have to start a new game.
I didn't know about this version. It looks more appealing to me than the one on PC Engine. The music doesn't sound half bad. Stage design seems fairly accurate. It's got the bonus stages, the gun, and the melee attacks, too.
How are the controls, OG?
What are the games that will be played?
You and derek have both mentioned the IGBY tournament to me, S.BAZ. I appreciate the invite and the kind words.
I'm unsure for a couple of reasons. The first is that I typically use auto fire because of the condition of my right thumb. The face buttons on the controller I use are not very ergonomic. Secondly, I've never made an INP before. I don't know how it works or how big the file sizes can be.
I've already submitted several scores for this game. This will probably be my last, though. I'm very happy with it because it required a lot of attempts. I wish I would have been able to record it for better evidence. I did the best I could with the pictures.
I totally agree with you about the soundtrack. That's one of the reasons I kept playing it. I'm glad I found out about this version. Perhaps, I'll make some serious attemps on the Arcade version one day.
Thank you, GTibel.
*The game does not display a 7th digit.
The first 3 screenshots are taken before Zawell is destroyed. There is a bonus of 80,000 points for defeating him.
926,800 + 80,000 = 1,006,800
I've only made a handful of attempts so far, derek.
The level layouts (i.e. enemy design, number of enemies, enemy formation & behavior, background design) all appear to be different to me. The most notable difference is the fact that all the weapons are available right from the start. You just keep shooting the POW icon to cycle through them (The side fighters add-on is in there, too).
Overall, it seems to be more difficult. That's the biggest difference to me.
I'm not sure about that, derek. It's up to 4.
Yeah, there are currently 2 "No" votes.
I think you might be confusing the Arcade version with the Master System version.
This page is for my Master System score. The Master System has many bonus stages which offer you additional points for surviving. You are also awarded points for beating each form of the final boss.
This is not true with the Arcade version. It only has 4 bonus stages, no additional points for surviving them, and only the 4th form of the final boss will give you points.
The highest score that I can find for the Arcade version is 774,920.
The highest score that I can find for the Master System version is 1,165,750.
This score can go much, much higher. At least 900,000+ is possible if you can clear all the bonus stages and kill the first 3 forms of the final boss before sacrificing lives. The bonus stages are a pain in the ass, though.
I did a little better on the later bonus stages. I somehow managed to clear the last one, too. Basically, it comes down to the bonus stages and sacrificing lives on the final boss.
I had a lot of screw-ups during this run. I'm gonna shoot for over 700,000 next time.
I included the first picture to show how much health and gold I had after the fight with the mecha dragon. The game depletes what you have left and transfers it to your point total. For anyone wondering: I got the dragon down to one hit, used my revival pill to fully restore my health bar, and then killed him.
This is a pretty good improvement over my console score, though I wasn't aiming for points during that run. There was no point pressing done here.
The final death occurred on the last stage of the second loop.
I didn't play it that much. I watched a couple of videos for some tips and then I practiced each stage until I felt comfortable. The 1st and 2nd bonus stages are fairly easy, I think.
Getting the 20,000 point bonus turned out to be a lot easier than I thought it would be. I actually prefer to play without using shurikens now.
No, I think there were several rounds that were not perfect. I'm not used to this version so I didn't make too many attempts. Thanks for the kind words, dovey.
I decided to add some additional evidence in the form of a "no death" run that I accomplished today. The file size has a cap of 1.67 gigs so it had to be split into two. The sputtering makes it too difficult for me to attempt a points run during a recording. It was hard enough to complete the game without dying this way.
The YouTube videos are presented here as a bonus. I managed to get the 20,000 point bonus on each stage, in which it's possible, during my run. Today, I found out that MAME can make .avi recordings so I decided to make separate videos of each mission, showing how I did it.
I am not able to do do a complete run because the file size is enormous and there is way too much sputtering. Timing is crucial in this game when going for points.
A new personal best score for me. I came extremely close to losing to Adon. That's typically where my good runs end. I scraped by him in 3 rounds. I had a good shot at 500,000+ points, but I decided not to risk using special attacks against Sagat.
This was my first time beating the game without dying. I watched a walkthrough recently on YouTube and it was a really big help. I managed to perfect both target practice stages, so that's the reason for the longer health bar you see in the second picture.
Although it doesn't show Belger's health bar in that first picture, I was pretty close to defeating him. I got shafted a few minutes earlier at that section with the pillars and all those tough enemies that swarm you from both sides. Had I not lost a life there, I'm pretty sure I would have beaten the game.
You're welcome. Indeed, I do. This is a fun "back and forth" we've got going here.
How many lives did you have left when you beat Nakahara?
Awesome. Nice work, Matt.
I made it to the samurai boss without dying. He's pretty tough. It's tough to get past him on your first try during an actual run. He crowds the screen so you need to be fully powered up. After you die, you are seemingly limited to using the remainder of your lives to collect a meager amount of points.
I believe this is the end of the 3rd loop. I think I decided to stop playing out of boredom, not sure. It took a few multi-loop playthroughs for me to realize that the difficulty does increase, albeit in a very sneaky way.
This version is fun. I'd like to come back to it someday and try to get past Abobo inside the cave. I'm confident I could manage a pretty great score.
I managed to top this without using the fairy strategy. Not by a lot, though.
As far as I can tell, the only way to go higher (considerably, I mean) is to abuse the respawn of Peg-Leg Pete on the final stage. If there was a timer, then my fairy strategy would be acceptable.
I enjoy using Kega Fusion the most, but the .avi file only records audio.
I had a lot of trouble with this at first because I'm so used to the 8-bit version. That last level can be brutal, especially those damn spears right before the final boss. And if you don't have enough speed for Zawell, you are screwed. Great game, though. It's more challenging than the 8-bit version but not as hard as the original.
It was a decent score despite my troubles with the final 4.
Have you made any new attempts? If so, had any luck?
The first picture wasn't showing when I checked my evidence page. So, I uploaded it again and then, of course, the first one appeared.
I don't have a phone camera, S.BAZ.
Yeah, it's pretty dominant. But when going for points, it can somewhat limit you. That's why I used the spread shot more often. It doesn't have the power of the laser, but it can cover more ground and is usually strong enough to kill the enemy planes.
I tried to take a picture of the final score on the court screen, but it disappeared pretty quickly after the CPU's shot bounced off the rim.
I believe so, S.BAZ, but I'm not positive. In this version, I think that they just give you the laser weapon right away. And I'm pretty sure that the laser and charged up shot are identical in the 8-bit port of 1943.
And thanks for the praise. =)
This run went really well. I didn't die or blow up any point icons. The enemy bombs did blow up a few enemies before I could, though. There are point icons that seem to ramdoly appear. I'm not sure what it's based on. You have to wait for the final bosses to walk around for a few seconds before the game tallies the final 10,000 points for beating them.
It seems that no points are awarded for beating Sardius.
Snex9X does have recording capabilities but it sputters. I tried dealing with it but it's just too big a problem for me.
3,067,500 is viewable at the 1:15:25 mark.
There is a final 50,000 point bonus at the 1:15:30 mark.
3,067,500 + 50,000 = 3,117,500
I took a screenshot right after Vega beat me. I tagged my name on it, saved it, and had it ready to go. Paint somehow lost it when I was making this second screenshot that you see above.
This is the only way I know of to get a good score on this game, without leeching.
I spent a bit of time trying to get a fairy on stage 1. I did not intend for Minnie to be captured. It's annoying trying to get her back as the odds are 1 in 4.
A few other mistakes were made and some enemies were missed. I could have gone the full route on the Woods for a few more points. But unless I missed a 1-Up, then I'm not sure if 700,000 is possible.
I don't like this version at all. Frankly, it sucks. Stage 2 was removed. No bonus stages. No melee weapons. Multiple kinds of enemies are missing and were replaced by different colored ninjas or army men. The high jump sound effect has been cut. The hit boxes for Ken Oh and Red Lobster are inconsistent. You are forced to use magic to beat Mandara. And Nakahara's 4th transformation is pretty damn cheap. I got lucky here. No points for beating the final boss, either. Lame. Lots of lame.
The Master System port blows this one away.
Also, there's only 1 picture because there's no separate screen for the high score.
This score should have been considerably higher. I got hosed out of 2 perfect rounds on Mike Bison. Plus, I screwed up on Sagat and Vega.
I screwed up A LOT during this run. Multiple stupid deaths on the last stage. Even still, I made it to the final boss and had a chance to beat the game. As easy as a fight as that is, I managed to blow it. Not sure how many points I missed out on because of it.
There's an option to record in Magic Engine but the link isn't accessible. If anyone else uses this emulator and can help me figure that out, I'd appreciate it.
Kega Fusion only captures the audio so I can't make any recordings with this emulator.
This screenshot was taken at the end of the 2nd loop.
Well, it can certainly be done. No question about that.
I was not aiming for 100% in this run or the last. I just wanted a strong run with very few mistakes. I was not expecting to do this well.
Could I do it? Yeah, I think so. I would need to make a plan ahead of time for the troublesome stages. At this point, I have no intention of making another run.
This can still be improved, but I'm not sure how high it can go. I lost a few enemies because they either disappeared or fell off the screen. My new strategy included punches and knee bashes. However, many of the later enemies seemed immune to grappling.
If anyone can recommend me a Sega Master System emulator that can record footage, then please enlighten me. I've tried FreezeSMS, Kega Fusion, and Gens Plus. None of them worked.
I did well on the first few bonus stages. After that, I was awful.
I just sent you an email, Sixx.
What's your email, Sixx?
Thanks for the suggestions, Sixx.
Unfortunately, I'm unable to use either of those.
No dice, derek.
I couldn't run it. Thanks anyway.
I'm going to try that out right now. Hope it works. I'll let you know.
I died on stage 3 of the second loop.
I tried to take two other screenshots but the screen changed just before I pressed the button both those times.
There is no video because I don't think I'm able to record footage with this emulator.
If anyone wants to offer me some help on this, then please don't be shy.
Just sent you an email, Mara.
What is your email address?
Score rolls over at the 53:03 mark.
Final score is viewable at the 1:21:21 mark.
Score rolls over at the 47:25 mark.
Final score is viewable at the 1:16:19 mark.
What's your email address?
I don't have a camera and I'm unable to record the screen. The screenshot is there to serve simply as a makeshift name tag.
This is the best I can do with what I've got. I appreciate the advice, though. Thanks.
Final score is viewable at the 26:32 mark.
I don't know if the keyboard or Paint was the problem but no picture & name tag for this one.
This is a good improvement over my last run. I fell 850 points short of maxing out the score.
The audio & video are in sync this time thanks to a different emulator.
In regards to my request for help with that emulator, never mind.
I downloaded a different one and I was somehow allowed to run it. I had tried that before and it didn't work. Lucky me.
I'll probably just do another run of this game as well as the other Game Boy titles.
Final score is viewable at 1:14:38.
The audio & video become way out of sync. I've tried tinkering with the settings. Nothing seemed to fix it. This is the only Game Boy emulator I have that will work for me at the moment. If anyone on here has a solution to this problem, please let me know.
As it says in the video description on YouTube, I stopped because I had to use the bathroom. The file size was also getting very big so I wouldn't have been able to play much longer. It's a decent score.
Are you quoting The Angry Nintendo Nerd? lol
Yeah, my thumb was feeling it after the attempts for this game. Thanks.
Final score is viewable at the 34:05 mark.
I appreciate the users who took the time to look, watch, and vote on the previous entry. I improved upon it by a wide margin today, so I decided to cancel the other and enter this one instead. I might make another attempt in the near future. I'm not sure yet.
I will be deleting this score as I have just achieved a better one. First, I have to wait for the video to upload to YouTube. Thank you to the users who took the time to look, watch, and vote on this entry.
I was only including pictures with my username on it as sort of a name tag. I thought that was encouraged.
It certainly wasn't easy at first. Not using turbo (which would have helped a ton) was the biggest obstacle for me. I'm not a naturally strong person so I struggle when I need to manually execute rapid fire. And because of the damage inconsistencies in this game, my thumb suffered quite a bit. Learning to safely navigate the environments was also pretty tough.
When you combine the weapon damage issues & necessity of rapid fire with fast moving enemies & hazardous borders, you get a pretty chaotic scene. Especially when you further limit yourself to no deaths or bombs. That will surely keep a gamer on their toes.
I needed another "hobby" during the runs to help keep me from thinking about the other problems too much. It proved to be a good distraction that could also provide me some additional fuel for the fire needed to complete this kind of run.
Thanks again, FosterAMF. I was fortunate that my strategy resulted in a good points run. I was more concerned with not dying or using any bombs. Adding to my point total was something to help keep my mind & hands busy as well as ease the stress between enemies.
What is your recent score?
You're welcome, Mantalow.
Mantalow, the screen displays a score of 285,140,320 points.
Your entered score is 284,140,320. Gotta change that 4 into a 5. Might have to resubmit, I'm not sure.
I would suggest that this site build in an appeals option for situations like this, but I'm guessing that these people would simply choose another reason for a "No" vote.
I still can't wrap my head around people voting "No" because they claim the entered score doesn't match the one shown in evidence. I have the video footage to show the rollover and final score, plus I marked those points in the comments section right after I posted it.
Perhaps these folks are just going to vote "No" no matter what?
Final score is viewable at the 55:34 mark.
Final score is viewable at the 1:21:21 mark and again at the 1:22:02 mark.
The score rolls over at the 53:03 mark.
The final total of $99,999 is viewable at the 25:57 mark of the video.
Thanks, derek. I think it's pretty lame that you don't get any points for beating the final boss.
I don't think there's a second loop involved. The score reverts back to 0, however you are granted invicibility so that makes for something of a fun playthrough the second time.
For whatever reason, the score display is removed right after you kill the final boss.
I forgot to hit that print screen button, so I had to add it in for the picture.
I am aware of the cheat sheet for this game on GameFAQs. I did not use it.
I've been playing this game for a long time and I also happen to have a pretty good memory. I started making attempts yesterday. Things just came together for this run. No picture as I forgot to take one.
Yes, turbo was utilized during this run. It says that in the description for the video on YouTube.
The reason I use turbo for this game (and some others) is because of a tendon issue in my right thumb.
I inquired about turbo being accepted on this site before I submitted this entry along with many others. I spoke with a few different people about it. I was not given a clear answer by anyone. It's ok with me if some of my scores have to be removed because of it. However, I was immediately upfront about it so please don't think you or anyone else on here has been deceived.
A DVD player was not involved. The USB end of the Dazzle was connected to my computer. The other end gets the audio/video cables.
A Dazzle DVC100 was used to capture the video & audio off the television.
You're welcome and thank you. Hope you enjoyed the video, DarrylB.
Yes, a Dazze DVC100 was used to capture the video & audio off the television.
Please pause at the 8:25 mark of "Part 2" to see the score (272,440) in the bottom left-hand corner. It goes by very fast.
Bad reputation for control. It was quite popular at the arcades, though.
I love the game. I grew up with it and was fascinated by the large character sprites, cool special moves, and the backgrounds for each stage.
Just prepare to be frustrated if you're aiming to perform special moves or beat the game.
S.BAZ, I uploaded this more for credibility than score. It wouldn't be too hard to top this at all.
You might not want to give this game a go.
The special moves (i.e. hurricane kick, fireball, dragon punch) can be a pain in the ass to execute. The game is picky about when it recognizes your input for those moves.
Plus, as you can tell from the video, rounds can end very, very quickly. Damage output is insane in this game (e.g. Round 1 against Sagat haha). The dude beat me in roughly 1 second.
The difficulty increases the further you get in the game. Fighters like Adon, Sagat, Birdie, and Gen are....cheap....as....hell.
I understand. There are likely to be varying opinions when you have 25 people look at something. However, I'm not going to change my style of recording for the non-believers. The experience of a game is more important to me than the votes on here.
They'll have to get used to seeing my videos that way just as I'll have to get used to their doubts.
Er, I meant to type "referral".
$1.00?!? Screw that. I don't care how nice the setup is. For arcade games like that, it should be 25 cents, period.
I've watched a couple of videos for the TG-16 version. Graphically, I remember it looking fantastic but I can't remember the music at the moment.
Never heard of that site, but I'll check it out tomorrow. Thanks for the reference.
I'm a big fan of the music in this game. As repetitive as the gameplay can get, the music always seems to keep me interested. I'm lucky that a YouTube user made a request for it some years ago. Otherwise, I might never have known of it.
Have you played the original version of this on the arcade? It's hard as hell! For me, at least. And the power-ups drift away from you. Oy.
I haven't yet done any research on sites like gamefaqs, etc., but my best guess is that you have to destroy a certain amount of planes to qualify for the higher bonuses with missing as few shots as possible. It would be very odd if you only fired one shot (killing a plane with that shot) and then avoided firing at all the other planes for the rest of the stage and achieved 100%.
And thanks for the "yes" vote, but it looks like I'm gonna have to resubmit this one or just do another run. Way it goes.
Why's that, S.BAZ?
I appreciate the kind words, S.BAZ.
These runs aren't top notch to me, though. Most of the time, I feel that my gameplay is very poor. It's not so bad with the shooters, but I feel quite handicapped with this pc controller. My decision making is very suspect at times, too.
I would have had a fantastic score if I could have beaten the game during this run. There's more tricks to be exposed, especially with the later bonus levels. I feel it's possible for me to get very close to 800,000 with my current strategy. A top notch player could get close to 1,000,000 if they didn't die.
1.5 is most certainly possible. There are two listings for scores that are 1.5 or higher on Twin Galaxies. The top score is over 2 million. It requires a higher shooting down percentage throughout the game.
I'm still confused as to how this version figures your %. In the original version of the game, it's based on how many of the planes that appear on screen that are detroyed. You kill them all and you get 100% with a very big 50,000 point bonus! It doesn't matter how many shots it takes you to do it, either. In the 8-bit version, it appears that it's how accurate you are with your shots. I'm not positive on that, but it sure seems like it. Maybe it's a mix of quantity & accuracy. I've knocked down every plane on the first stage multiple times (with the exception of a few that appear right as the stage is ending and are killed off automatically) and seen my % come in at 91. That wouldn't be accurate if it's based on the total I hit versus the amount that appeared. It's just weird. I've gotten 97% two times on this version with no idea how I did it. I prefer the way the original version tracks it.
As already noted ^ by oyamafamliy, the score rolls over at the 47:25 mark.
I'm perplexed as to why 3 people have stated that the score does not match the score shown in evidence. It does. You simply have to watch the video to see the proof of this. The designers did not add in a 7th digit and, thus, the high score display will always max out at 999,950.
You're most welcome, derek. Hope it helps you in future attempts.
That's a hell of a nice thought & purchase by your wife. I'm quite ignorant on the topic as well so I'd be somewhat nervous in purchasing one. I'm torn between wanting the original joystick/controls for each game and a modded controller. I grew up using the supremely accurate NES directional pad. I'd love to be be able to play arcade games like Shinobi with a controller that mimics that NES one with fantastic accuracy. But it'd sour the experience a bit for me. I know there's a NES USB controller as well as a converter but I'm highly skeptical of the crafstmanship & responsiveness.
Multicades sound awesome. I'd prefer to have a very large basement full of original cabinets, but you certainly save a lot of money and space going about things your way.
I don't know a whole lot about 1943 Kai. I thought it was a second, much harder version of 1943 that was released only in Japan. But, I'm not sure about that.
How come your sticks only move 4 ways? Is that typical for older arcade joysticks? Did you buy the wrong kind? I look forward to watching your videos with 8-ways.
In 1943, the laser weapon was, as far as I know, a bonus weapon that would pop at random times during the game. A cat icon would pop up in random spots on the screen for a few seconds and you had to touch it to get the laser. In 1943 Kai, I believe you have it right away. I'm pretty sure you just have to cycle (shoot) further through the weapons. The icon looks like two parallel lines. It's the most powerful weapon. There's also an icon in the weapons cycle that will give you two side fighters.
Another heads up for you, in 1943 there are lots of hidden bonuses. Most are in the clouds. If you move your plane over a certain area of a certain cloud, a mountain/hill(?) will rise up. Collecting them gets you 5,000 points, I think. There's also plenty of invisible icons that you have to shoot multiple times to be able to collect. Things like barrels and cows and fruit. Also, when you fully destroy a carrier, stay at a safe distance and keep shooting at the spot where the debris flies out. You get points for destroying it and sometimes, if you're very lucky, Astroman will pop out and start to run off screen. If you kill him, you get 100,000 points!
Good try, derek.
I've never played this version before. How hard was it for you? Also, why didn't you get the laser weapon?
It actually was somewhat boring to beat 1942 for a second time.
Score rolls over at the 49:01 mark.
I messed up on this one. I selected the wrong ROM when I was converting the movie in VirtuaNES. It took forever to upload on YouTube and now I gotta do it all over again.
The localization heavily edited the text, removed some of the stages, and changed some of the imagery. I've got a full run of the original version on my YouTube channel, although it's technically a hack because the language has been translated to English. I enjoy the gameplay very much.
Thanks for the "yes" vote, derek.
No worries. Glad I could help.
Never mind, kernzy. I'm a lazy jackass.
Moments after I sent you that message, I decided to actually use my brain and do some thinking. I figured out that you have to select the 1942 rom for the 1919 hack to be patched to. *Smacks my head*, I'm an idiot.
Are you able to email me the 1919 hack? I found a site to download both the normal and hard versions, but they're both .ips files that need a patch program. I have Lunar IPS, but I can't seem to get it to work. I unzipped the hacks, opened up LIPS, and then selected the normal version to patch but then it wants to open another file. I don't know how patch programs work anyway. Does it turn the .ips file into an .nes rom? If so, would you email me the normal version?
I noticed you have an entry on here for 1919 (1942 hack). I watched your YouTube footage of it for a few seconds. Is the gameplay any different from 1942 or is it just a palette swap?
This doesn't look like Commando, dude. What game is this?
No picture this time. I am quite confident that I pressed the "PrtScn" (print screen) button but it simply didn't register. I apologize on behalf of the keyboard and computer. They both suck.
At least you got some video footage, though.
I wasn't aware that I needed to specify that point in the video.
This is another one I don't think will be voted in, so I'm going to upload another run to YouTube today. Score is 1,290,200 points.
It wasn't looking as if the other score (1,559,070) was going to be accepted (57.1%), so I decided to replace that entry with this one.
This game gets pretty tough after the first loop. Hope you guys enjoy the video footage.
New run coming up in a few moments. Score is 1,249,080 points.
Funny we should meet on here today. I was just looking at your scores for several games about 30 minutes ago. Great work on the 194X games.
I don't know if I'll go after 1942 (Arcade). I've played it several times, but never got very far. I usually concentrated on trying to get 100% on stage 1.
New run about to be added on here. Score is 1,534,800 points.
More evidence for this score in case it isn't voted as "legit".
Of all the games I've made points runs of recently, this one was the most interesting. Collecting those stars can be pretty tough to do on the later worlds. Figuring out that I could maximize the pillars was a neat & handy strategy.
The two most frustrating aspects for me were controlling my character with an analog stick and trying to not die. When you die, you lose all your stars which can add up to quite a lot of points.
New entry is about to be added. Score is 689,350 points.
There's multiple levels that can be skipped, yeah. I only know of 3 ways (score trick, destroy 10 moai statues, destroy boss in less than 2 seconds when core turns blue). There might be anothger 1 or 2, but I'm not sure.
Maybe you were confusing this with my console entry? I use a score trick to skip past level 2 in that one.
I got pretty comfortable with the strategies for each stage. Because of that, I began to get a bit bored. I was hindered by time constratints, so I decided to end the run after completing a deathless loop.
As far as I can tell, the difficulty does not increase.
I was so close to a 4th loop. Maybe I'll give this another shot in the future.
You mean level 4, derek?
I skipped it because it's easier for me to destroy as many moai heads as I can rather than avoid their projectiles. I know level 4 isn't that hard on the first loop but it would have been a bit annoying for me on the succeeding loops.
Thanks, derek. Yeah, this is from an attempt I made today.
New run is being uploaded to YouTube today. Score is 1,635,000 points.
A new run is being uploaded to YouTube today. Score is 1,722,200 points.
You're welcome, OriginalGamer.
It seems that most people don't know about it. I only learned about this fact sometime within the last 5 years, I believe.
I wish I could offer you additional evidence, banshee. This is all I've got.
Most of my YouTube videos were recorded with direct capture software.
Thanks, S.BAZ. Fixed.
When you aim for high score, no-deaths, or an insane no-hit run...this game becomes really, really, really hard. I loathe the A.I. in this game. I would like to see the programmer(s) punched.
This was done on a Genesis console this past July, long before I knew about highscore.com (hence no name tag). No cheating tools were used.
79 of the votes against me fall under "Other"
19 want more than a photo, prefer video evidence
3 have an issue with tactics I used
3 can't tell if it's actually me who achieved the score
1 person thinks I may have cheated in some form
1 person doesn't trust screen capture recordings, wants to see it done via a camera
I haven't trapped the green Abobos against the left wall and used headbutts on them. That's something I should try to remember for any future attempts.
I was referring to trapping them against the left wall and then using one set of punches (ending with an uppercut) to knock each of them off the cliff. Looks like you already knew about that, though.
This run was going so much better than the previous entry. Stupid freaking photographer gets me again! All I had to do was beat this stage and I would have been at "Search Bonus". Dammit.
I beat the old score by more than 100,000 points. Bittersweet, though.
*Note - I am pretty sure that I pressed the "print screen" button for a snapshot. However, there was nothing to paste when I opened up "Paint". Maybe I pressed F12 instead. That's happened to me in the past. In any event, there is no screenshot with my username.
Some differences between this second run and the original:
1. I got better luck with enemies that award more points in the first run
2. I struggled a lot more to get the scroll item on stage 5 in the first run. A lot more. I couldn't believe how quickly and easily I got it in the second run.
3. I also got better luck with being able to kill enemies before they left the screen in the first run
4. I destroyed the entire technodrome in the first run, though I'm not sure if you get anymore points for doing so.
This second points run really sucked. But that's because I suck at playing games on an emulator. Compared to on a console, that is.
Whadda ya think, guys? This new evidence shows a score that is only 5,800 points less than the first score.
I thought I marked this one to be embedded before I linked it on here. Guess not. Fixed now. Thanks, Sixx.
That's awesome, S.BAZ. There's just so much fantastic 8-bit music to choose from.
Yeah, I cut down on my headbutts when I get to the first Chin (boss of stage 2) and the multiple Chins on the next stage. If I haven't died yet, then I won't use any headbutts on the double Abobos outside the cave entrance. I also got good at beating the very first Abobo with heabutts. If you can get the placement and timing down, then it's not too hard at all. But even if there was only one Abobo outside the cave, my energy is usually too low to risk it.
Do you know the really cheap way to beat those green Abobos inside the cave?
Just another reminder you crazy kids, the video and second picture are purely here as evidence to support the 172,800 score I got on January 6th of this year. That score was also posted on atariage.com on January 10th. I had to wait several days for the site administrator to fix a bunch of broken links in that forum before I could upload the picture on their site.
Let me know how you folks feel about the original score at this point. Thanks.
Since the legit % is pretty close to 80 for this one, I'm going to add the new run here as evidence for the time being.
Leaving a comment here in case the page is saved for site records.
I am uploading a 163,100 point run of this game. It should be available on YouTube shortly. This score will be removed as soon as I make the new entry.
That is, indeed, a "neat" little trick.
It turns into a fairly cheap tactic once you get a few more power-ups.
I'll tell you something that I don't think many people know about this game that I think is pretty cool. You can actually predetermine the layout for the whole game before you start playing. Most people who play this might think the level setup is random within each world. But the game sets you on a path, depending upon when you press start at the title screen. The only way to interrupt the layout is to collect a question mark icon at some point during the game. I had a theory about this back in 2012 and proved it with the help of someone else and his software. I suspect that many other games from eras past have done something similar.
I genuinely believe that 99% of the entries I have posted on here are very beatable. I don't want to say "easily" because that wouldn't be fair to myself or anyone else. The Zanac score took roughly 12 hours to reach. I've read on another site that at least two other people maxed out the score before I did. I'm betting that others have as well. So, that one is most certainly not "unreachable".
The Legendary Wings score is reachable and beatable as well. There are many people out there who have played a game without stopping for longer than I have. I believe I could do better than 44 hours, but I'm confident that there are multiple gamers out there who could play the necessary 72 hours or so to max out the score without having to pause the game and rest. Perhaps not on here, but they're out there.
A few of my entires are not the best score on here. And several of my entries on here are miniscule compared to scores on Twin Galaxies and UberNES.com.
I didn't post scores on here to deflate the motivation of any members. I'm not doing this for fame or bragging rights. If you heppen to visit my YouTube channel, you will notice that most of my videos get very few views. My channel is not well known by any means. At certain times, I have simply felt like sharing my videos & accomplishments with other sites. If you get lucky, then sometimes you get to share some of your passion, too.
Even for one loop, this score is easily beatable.
I would have to play it on a console with at least a week's worth of practice to get a score that I felt good about.
First and foremost, I play video games for myself. I've enjoyed them since I was 4 years old. It's one of the longest running passions of my life. I first had an NES controller in my hand when I was very young so I grew up with it & it became very comfortable in my hands. There was also a lot of practice that took place during those years. I suppose it's fair to say that I naturally have a very good memory and pretty good reflexes. Detail is also very important to me. So, those are all natural attributes of mine. But without the practice, the end results wouldn't have transpired.
I think you should play for yourself if you enjoy doing it. The hardest challenge is competing against myself. Don't worry about the scores of others. If you're having fun and something is driving you, then that's all I think should matter.
My best score for this is somewhere in the 120,000 range. I believe you need at least 120,000 to get an A+ grade on your paper. Could be 125,000. Not entirely sure. This run is a few thousand less than the 5 part upload I have on YouTube but it's much more polished. You also get to hear some commentary by me, if you're into that sort of thing.
Final score is only viewable for roughly 6 seconds, starting at the 26:27 mark of Part 2.
My goal in all 3 versions was to beat it without taking any damage. The hardest, by far, was the Sega Master System version.
Dazzle DVC100 & Windows Movie Maker
But this run only beats the game once...and I warped past two levels.
I don't feel that this particular score is hard to achieve. This run did not aim for points, though. I uploaded this mainly for credibility. The goal behind this run was to beat the first loop without using/losing any bombs or losing either of my mini-helicopters.
Once I discovered that I could press buttons very fast with my right index finger, I started using it on occasion. If the games calls for it. Mostly, I stick with my right thumb for the B and A buttons. My thumb reacts quicker and it feels more comfortable in my hands.
I figured you knew about Minibosses, too.
I actually heard about them before I knew of The Advantage. Minibosses got some good stuff and I downloaded some of their tracks several years ago. Growing up, video game music didn't get the exposure & respect that I think it deserved. Thankfully, that has changed in the last decade or so. What games did your band cover?
Thanks, dude. I've seen several speedruns of this game where the player doesn't maximize the power-ups. This kind of run is more my style. It's not super fast but it's quick, efficient, and the viewer gets to see where all the hostages are hidden. I also tried to expose the locations of all the secrets that I know of.
Yeah, I know about that technique of kicking or punching without knocking the enemy down to maximize heart experience. Even though there's a timer, I figured that technique would not fly on atariage.com. This is the same score I posted over there. I know that it's "pressing" instead of "leeching/farming" because there's a timer and you are limited to 3 lives. I just decided to see how many points I could get with the headbutt strategy. It was incredibly frustrating but I think the score is pretty good.
You don't have to apologize for being skeptical, S.BAZ. I understand. I've done the best I can, evidence-wise, so we'll just see how the community reacts.
Just to further chime in on the "turbo/rapid fire/auto fire" topic, I am not a fan of using it. Some games it is built in (e.g. Zanac). Even still, I prefer not to just hold down the button the whole time. Accuracy and efficiency are important elements of my ultimate goal of an enjoyable, high quality run. However, a few years back I began to suffer from an inflamed tendon in my right thumb. I was playing a lot at the time, especially NES games. Went to the doctor and he told me to take some time off. So, I stopped for about a month or so. Ever since then, I have been more aware of my right thumb and hesitant to use it like I did before the pain started. For games like Final Fight, 1942, and 1943, I simply can't press the button with my thumb as often as the game mandates. Especially with the PC controller I have. Some of the face buttons are not ergonomic, so I often use the shoulder buttons with my index fingers to give my thumb a break. So, unfortunately, turbo is necessary for me in certain games. But I have no problems removing entries if you guys tell me won't allow it.
When I came across this album art, I knew it had to be my logo for my Youtube channel. It combines two of my passions in a very cool design. The audio and the visual are both very important to me. And yeah, the music on that debut album kicks ass!
I never ever thought I would attempt a no-hit run of this game. I still cant believe I got past that final Red Arremer without dying. To get that far in the game without getting hit takes a good amount of luck.
Thanks, S.BAZ. I had a lot of trouble with that stage when I played this as a young kid.
Is it just a coincidence that I uploaded video proof on my Youtube channel today of a score that is only 10,700 points less than my previous score? And what about the screenshot, too? Did I search the internet to find an image of this particular score, paint my user name on it, and upload it on here as further evidence of my achievement just to mess with you guys?? Is this all some giant conspiracy involving the illuminati, ISIS, the triads, ninjas, and Coca-Cola?!?
Anyone still think my 355,100 point score is not legit?
Just a heads up to the voters,
I just finished an emulated run of Ghosts 'n Goblins for the NES. The video footage is being uploaded to Youtube as I type this. Point total is 344,400. That's only 10,700 less points than the entry I posted 2 days ago. As you'll be able to see in the run, there is no leeching. I see no reason why anyone would continue to doubt that the first score is legit.
The video is going to take several hours to upload and process. I won't be able to post the entry until tomorrow at the earliest. I will include a direct screenshot with my user name. That's the best I am able to do for evidence. In the meantime, anyone who reads this comment is free to check my Youtube channel (bubufubu) later on today/tonight when the video becomes available for viewing.
Hi, SHiNjide and thanks.
It really depends on the game and the goal I am after. For this, I wanted a no-death run where I collect all the legend items. There's other standard goals in runs of mine where I want to be very efficient and quick. Someone once described my playthroughs as "technical runs". Most of all, I want it to be a high quality run that others enjoy. It didn't take much training for this game since I've been playing it on and off for many years. I think it only took a few attemps that particular day to get this run. I guess I don't ever train that hard. If a run isn't coming together quickly enough for me, then I move on to another game.
Yes, I know there is no video. Here is the direct link:
This is merely to show that there was at one point (before Twitch deleted my supposedly "saved forever" highlights) video evidence of the above score being achieved on JTV. Visit the link and you will notice my username, a date, a title, and a video description.
For those of you that don't know, there was JTV before there was Twitch. Twitch wouldn't exist without JTV. Because gaming got so big on JTV, some of the employees decided to create a separate site to focus on gaming, thus Twitch. JTV let users decide if they wanted to stay with JTV or go to Twitch. I stayed until JTV shut down and forced me to convert my account to Twitch if I wanted my videos to be saved.
I have posted all the applicable evidence that is available for each of these entries. If there was only a screenshot, then that's all I have. Same goes for the Youtube videos. The other footage I referenced is related to the maxed out score for Legendary Wings. 61,616,700 wasn't the score I was attempting to achieve. Since I wasn't posting a 99 million point score for Legendary Wings on here, I didn't see the point of including that other stuff as evidence. I don't even have the full file for that max out. Windows Movie Maker was taking such a long time to process the 75 hour file that I began to freak out. I thought it was gonna delete the whole thing so I abruptly cancelled the finalizing process of the video because I thought Movie Maker would give me the option to finish processing it at a later time. What happened is I ended up with a 54 gig file that only shows my score up to 70 some million before the file stops. Needless to say, I was not very happy with my mistake. But I still maxed out the score and got footage of it, so I'm content with that.
As far as showing myself/displaying my name, the console, and the cart goes...that is something that I typically reserved for live broadcasts on JTV. And even then it only happened sporadically. There are only a handful of videos on my Youtube account that show me on camera. I was hoping my Youtube videos would net me the necessary credibility to be acknowledged in a positive light by the community. But so far it hasn't made much of a difference. I can understand the emulated screenshots not being enough for people. But even if I had recorded the whole thing and put it on Youtube, it seems that it just wouldn't be sufficicent for the users here. And that's ok. That's their prerogative and I'll just have to accept it.
I was never after any official recognition from any organization. These runs weren't done for fame. I aim for high quality runs and I am competitive, but I'm competing against myself. Some of these runs just happened out of the blue. Like the Dragon Power submission. I didn't plan that. I just decided to play the game one day and randomly decided to keep going to see how long I could play without dying. The 4 million point score was simply a bonus. There's a 20 million point Legendary Wings run I made a few years ago. Not planned at all. I was playing games for several hours and then suddenly decided to go for a better score. There wasn't a moment in those two instances where I thought: "Ok, I'm going for a World Record and I want to provide as much evidence as possible so no one will be able to question it."
A bit of a long-winded ramble there. But perhaps you have a better understanding of where I'm coming from.
The game doesn't display more than 99 on the screen. When you watch the video, you will see that all the scores (safeties and touchdowns) add up to 111.
It was already removed last night, Sixx.
That's ok, S.BAZ. It's not a big deal if the community members on here favor voting against my scores being legit. I was more interested in sharing my experiences with some new people.
And thanks again for your compliments. Feel free to check out any and all of my Youtube videos. The higher quality stuff is in the playlist section.
I have no problems whatsoever being honest about how I achieved any of my scores. Everyone on here is free to ask me anything that is on their mind. If I am told that something I have done is against the rules, then that video will be removed. No worries.
Most of these emulated scores were done for atariage.com where a screenshot of the score is sufficient evidence for them.
Thanks, S.BAZ. I owe credit to some of the guys (perhaps yourself included, I can't remember) on atariage.com for making me aware of the different ways to earn points in this. I went with the headbutt strategy and it was really, really annoying to attempt that with my pc controller. It just doesn't have anywhere near the accuracy that an NES d-pad does. This one took a bunch of attempts. The Abobos in front of the cave were a problem for me. Usually, I have the elbow move by that point. That damn headbutt move doesn't earn you a lot of experience. So, it was tough trying to kick them or jumpkick them without losing a life. The wall blocks on the last stage were really screwing me over, too. I was fortunate to get past that part only taking 1 hit.
All in all, I'm happy with this score and I don't think I'll be making any other attempts on this game anytime soon. Just too frustrating.
S.BAZ, this run was done for atariage.com. Jibbajaba and others have stated on there that no evidence is necessary. I opted to go for a screenshot so that there would be some credibility on my part. It was just easier for me to do it that way.
I have a more polished run of this game that I uploaded last May. However, the score was a little lower so I went with this one instead.
Yeah, I totally understand that, S.BAZ. There's nothing I can do about it for this entry. I'm not looking for fame on here. The main idea behind my Youtube channel and JTV was to share my passion and experiences with video games. I first learned about this site yesterday so I wasn't familiar with the rules & preferences.
Thanks for alerting me of this, S.BAZ. It should play now. I've gone through and made sure that several other entries of mine are embedded for viewing on here. If I miss any others, just let me know.
This run was not done on JTV. I did this at home using my tv, dazzle, console, and computer.
JTV is gone. It's been defunct for several months now. I had my account converted to Twitch to preserve the highlights. However, Twitch secretly started deleting highlights a few months ago. If you visit my twitch page (http://www.twitch.tv/bubufubu/profile), you will see that the information for many videos is still there (i.e. Title of the highlight, date, and description). But the thumbnail is blank because Twitch deleted the video footage. I contacted them multiple times about it. I was led to believe that my highlights would be safe from deletion. They refuse to restore the footage. There's nothing I can do about it.
Hi, S.BAZ. Thanks for the kind words. It's nice to finally speak with you. I noticed many of your scores on atariage.com. I've been posting many of these same scores on that site in the last two weeks.
As I have mentioned to others, one of my top goals in making video game runs is preserving the original experience that I had with the game. That means that I opt for direct video & audio without interruption. So, most of the time you will not see video footage of me or the console because it would lower the quality. I only have a few videos that show myself and the console. One is for a Zanac score that is different from the one I posted on here. It's on Youtube but set to private. There are some "Boss Breakdown" videos I made for Mike Tyson's Punch-Out!! on Youtube. And there's footage I made of myself and the tv & console for this Legendary Wings run. It's on my desktop, but it will be difficult to access that video.
Final score of 61,616,700 is shown on the screen in Part 4, first at the 8:34:30 mark and again when I pause the game at the 8:34:41 mark.
I understand folks might have a hard time believing this one for a few reasons:
1. There's no video footage
2. The AI becomes very, very difficult after the first loop
3. This tops Tom Votava's score (albeit on an emulator)
My previous high score for this game was somewhere around the 550,000 point range. I don't have the exact number at the moment because it's on my desktop. It was done on a console and I did save video footage of it. However, at the time I was going for a no-hit, no bombs run of loop 1. It was a very difficult goal for me, but I managed it and the proof of that is on my Youtube channel as well as here now. During some of those attempts, I would keep playing even if I screwed up and that's how I came across the aforementioned previous high score.
Now, as I was attempting an emulated high score for "atariage.com" last week, I made several attempts at a 500,000+ point score but was having little to no luck. I took a break for a few days and then loaded it up again yesterday. Stage 3 on loop 2 was kicking my ass over and over and over until I figured out a way to deal with it. As soon as I did, this crazy run happened. I didn't master the game or anything like that. I just managed to earn enough spare lives and limit my deaths to where it took longer for the game to wear me down.
For the console runs, I used a Dazzle DVC100 to capture the audio & video from the tv and Windows Movie Maker to record it.
Gotcha. I sometimes forget that others sites have these odd, nonsensical rules for timing runs. Timer begins the second you are able to control Marty (0:21 mark) and ends the second you break the electric barrier on the final stage (18:46 mark).
Thanks again, oyamafamily.
I'm not sure. I played it a little in my youth, but never competitively. At some point, I just decided that I wanted a sub 15 minute no-death playthrough of the game. Just like with Abadox, I tried to keep my shield out of harm's way but failed here, too. I would say that I have played this game some but not a lot.
Removed because it was played on "Professional" difficulty.
I need some help on this one. The cursor starts on "1 Beginner" for difficulty. I selected "3 Expert". But the game forces you choose the difficulty before you can continue. Do I need to remove and resubmit a new category for this one, too?
Removed because not played on default difficulty.
This entry can't be accepted. It was played on Level 3 difficulty. I posted it before I knew about the "default settings" rule. I apologize.
Thanks, Sixx. I've been wondering about that with other submissions as well. I'll remove the arcade ones that aren't default settings and request the specific difficulty. I really appreciate your feedback.
No, I don't mean frame skipping. I asked derek about it. He referred to it as "rapid fire" and said that he believed it was approved/accepted on here. Please check the comments on my emulated Gradius high score video to view the conversation I am referencing.
Please watch for the additional 50,000 point bonus displayed on the succeeding screen after the final carrier is destroyed. 2,949,400 + 50,000 = 2,999,400.
I think this one might have to be denied. This run was played on the hardest difficulty, which isn't the default setting. Can I get a ruling from someone before I remove it, though?
Thanks for the reply, derek. If you find out differently, please let me know.
I have some other videos I'm going to upload that use turbo. I just wanted to make sure that I asked someone before I did, so I don't end up making an ass out of myself if I have to remove a bunch of entries.
Yeah. What are the rules on that here for emulated games?
I apologize, but I had to re-enter this score. I was going to upload a full run of the game that has a score of 5,242,000 but I didn't realize that it would cause the site to remove the other score. So, I had to remove the full run and repost the 11,077,000. Sorry if this caused any confusion.
Can you tell me if using turbo is against the rules for emulated runs? I sent a message to Sixx, but he must be busy or missed it. My run of Aliens on an arcade emulator uses turbo, so I gotta know if I need to take it down or not.
Side note: Some of these runs were not done for points. Like this Abadox run. I was trying to beat it without dying and without my orbiting shield ever turning blue. I only managed the former, but it's still a pretty decent run.
Thanks again, derek. You and Sixx have both been helpful.
If it will help you or anyone else, then please peruse as many of my Youtube videos as you wish. Not just for legitimacy, but moreso for enjoyment hopefully.
Thanks. I'm brand new to the site and not aware of all the rules and recommendations. I'll try to remember to supply that type of verification in the comments section in the future.
Thanks, man. Yes, I did beat it but I had a lot of trouble on stage 5 of the second loop. The ghost burritos were driving me nuts, per usual.
Haha. Hey, some of these are not great scores in my estimation. And I think a couple of them are not the top score on this site. This one is only 4,100 points higher than S.BAZ's on atariage.com. He has posted scores on here, too.
Thanks, SHiNjide. This type of run really tested my nerves on the final stage of the second loop.
Thanks. The music soundtrack for this game is one of my favorites. That being said, I actually put on my Bose headphones and listened to other music for a large part of this playthrough. I also had plenty of food, beverages, snacks, and a bathroom nearby.
I understand your concerns, so it's perfectly reasonable to question the legitimacy. I have two additional videos that might help the community more easily accept this entry. The first is video footage of the score being maxed out. It's direct feed, though (As I told derek, I aimed to preserve the original experience of these games, meaning direct video & audio without interruptions). The second video is of me using a digital camera to record myself talking about the experience of attempting this score as well as showing the console and television for further proof. The latter is on my desktop so I'm not sure if I'll be able to get access to it, but I will try if need be.
I do have a Game Boy and the cartridges for Kirby's Pinball Land & The Amazing Spider-Man, however the only way to achieve the audio & video quality expectations I have was through the Game Boy Player via the GameCube. So, those were done on a console via an extension.
There are two videos (one for Zanac and one for Mike Tyson's Punch-Out!!) on my Youtube account that show me on camera. They are currently set to "private", but I could make them public if it would help at all.
Thanks for the verification, Sixx.
Would you please tell me if turbo is allowed for MAME (Arcade emulator) playthroughs? I just now checked and saw the rules mention "emulator advantages", but I want to ask before I remove any entries.
Thanks, Sixx. This run went pretty well.
I was fortunate enough to have Geoge Riley (Donkey Kong 3 master player) watch this and give me praise a couple of years ago on a different site (retrocade's now defunct website for high scores). Coming from someone like him, that was a heck of a compliment.
Oh, I forgot about the embedding. Thanks, Sixx. I'll try to change that right now. Check back in a few minutes and let me know if it worked. Cheers.
This particular run was done on an emulator, thus it being in the "emulator" section. I am unable to provide video footage of these particular emulated scores. The other site I posted them on (atariage.com) did not require video footage so I opted for screenshots to save time.
Hopefully, the Youtube videos will afford me the credibility necessary for the community here to accept the screenshots. If not, I understand.
Thank you, Sixx.
If I have video footage, then I will be sure to link it with any of my posts. Some of them were done on an emulator and I only have screenshots of those.
Thanks, derek. I really appreciate the kind words. I'm just sorry I couldn't make it the full 72 hours to max out the score in one sitting without interruption.
I believe this was played on "Normal" difficulty. I've only played on "Difficult" a few times. I was going after the special ending where you need to collect all the items and earn 10 or 11 million points. This is the only footage I have of it.
There were many instances where I played live for people to watch on JTV. Often, I would talk to the guests or react to the game I was playing. There were also occasions where I showed myself via a webcam.
Please visit the following website, scroll down to my entry, and click on the picture for a better quality shot of my score:
I forgot to save the screenshot after I finished the run for this game (as well as Rampage). This is all I have to offer for evidence. I posted several of these scores on the above website in the past two weeks. If the community does not find this evidence to be sufficient, then I understand. No worries if the entry has to be removed. Just wanted to give the heads up in case there are any questions.
Please visit the following website, scroll to the bottom, and click on the picture for a better quality shot of my score:
I forgot to save the screenshot after I finished the run for this game (as well as 3-D World Runner). This is all I have to offer for evidence. I posted several of these scores on the above website in the past two weeks. If the community does not find this evidence to be sufficient, then I understand. No worries if the entry has to be removed. Just wanted to give the heads up in case there are any questions.
I did have a JTV channel. To preserve my achives, I switched it over to Twitch. However, Twitch secretly started deleting all the highlighted archives a couple of months ago. I visited other channels and saw similar results. I sent them emails about it, but they refuse to put them back. As far as I know, they are gone for good. If you visit the channel, the information for each clip is still there, but the thumbnail is blank because there's no video.
If you have any questions for me, then please don't hesitate to ask. I'll do what I can to help establish credibility. I posted some of these scores recently on "atariage.com". Today, I started browsing around for more sites and found this one. I'm able to upload more on here because there's more categories. I don't mean to spam, so I apologize if all the uploads bother anyone.
It's playing fine for me. You are welcome to visit Youtube and watch it on there as well. Perhaps you could try using a different browser. I'm using Google Chrome.
Yes, I did. This screenshot is from stage 3 of the third loop.
I don't know what you mean by "Playback disabled". Please explain...
No, this was done on a console.
Yes, it's roughly 44 hours. It should list all the necessary information in the description for each of the 4 parts. I became so tired that I had to get some sleep. I slept for 3 hours, woke up, and then played for another 28 hours to max out the score. I do have 2 separate videos showing the maxed out score, but I wasn't sure if the community here would accept it since I had to pause and rest.
Yes, these Youtube videos of mine were done in the past. Most of the time, I do not interrupt the video or audio to preserve the original experience. I am unable to show the game and console for these past runs. To help denote a run done on an emulator, I will preface the title of the upload with the console initials. (e.g. "NES 1943").